The Witcher board : Licaon_Kter - Viewing Profile - The Witcher board

Jump to content

Community Discussions

ssssssssssssssss

User Rating: -----

Licaon_Kter
Group: Moderators
Active Posts: 1206 (3.39 per day)
Most Active In: TW1: Tech Support (4904 posts)
Joined: 02 December 07
Profile Views: 5434
Last Active: User is offline 17.06.2013
Currently: Offline

Posts I've Made

  1. In Topic: Multi platform support of CDPR Games (PC systems, consoles and etc.)?

    11.06.2013 @ 14:07

    +1 Linux, hehe
    Since both the XbOne and the PS4 run x86 hardware the point should be moot since there is no more port to speak of, there will be only PC and PC(DX11 XbOne) and PC(OGL4 PS4) so OGL4 MacOSX and Linux are right there already. q e d :D
  2. In Topic: Witcher 3 for linux???

    10.03.2013 @ 20:16

    yep, it needs OpenGL4 to have on par features with DX11, and the Linux closed-source drivers provided by AMD and nVidia do provide that on capable cards.
  3. In Topic: Witcher 3 for linux???

    07.03.2013 @ 15:26

    Costin Moroianu said:


    10x
    anyway, as others there said, DirectX11 on Windows and OpenGL4 on PS4 and the likes of Mac/Linux sounds ok to me
  4. In Topic: Witcher 3 for linux???

    06.03.2013 @ 11:26

    Mblackwell said:

    You're just saying that because you play TW2 in Wine...

    So do I, which means TW3 is a non purchase (uses DX11). A native Linux build would get a buy from me the day it's released. ›››

    I must of missed it, but when/re did they say it's DX11?
  5. In Topic: not working after updating with Patch 3.3

    25.02.2013 @ 08:56

    outcast_arm said:

    Good Day,

    after updating to 3.3 the game is not starting and im receiving attached error, could you please help me to fix it ,


    ThanksAttachment TheWitcherError.jpg ›››
    I hope you had it patch to 3.2 before applying 3.3, right? try the .NET hotfix: http://en.thewitcher.com/dotnet ;)