Topics I've Started
23.04.2013 @ 13:50Thor is back...and Loki...and Odin...and Sif...and could those be The Dark Elves? No sign of The Warriors Three but they can't not be in it(hopefully). Looks like they went more for a cosmic/Asgardian story. I'm now officially psyched for this.
24.01.2013 @ 05:58Stumbled across this the other day. They're pretty well done and quite funny, there's four or five episodes so far. The bowl thief was hilarious: "Sometimes you pick one up by accident"...done that myself a few times />
Anyway, thought you all'd get a kick out of them.
30.11.2012 @ 01:48
12.10.2012 @ 12:40The latest Magicka patch notes :
Added some missing characters to certain fonts. Continuing our commitment to offering characters to all fonts everywhere.
Fixed a pathfinding crash. Took us a bit, but we found it.
Fixed disappearing boss Vlad. Turns out he was just at the bar up the street.
Fixed a crash when killing frozen Khan (and possibly other bosses). KHAAAAAAN!
Fixed camera issue when being revived by the fairy. Fairies weren’t previously aware of auto-focus.
Fixed NPC spellcaster AI sometimes freezing up. After taking some public speaking classes, though, the NPC finally warmed up.
Mobs are now able to spawn their own kind upon death. That sounds kinda gross, actually.
Added some new functionality to scene scripts. Scene scripts run. Run, scripts, run!
Reduced the physical damage resistance of Enraged Goblin Warlocks. Let’s face it, Warlocks sound all-powerful but they’re really just a bunch of pansies.
Fixed a localization crash. Que haya sido reparado.
Fixed a crash with the Performance Enchantment magick. Talk to your doctor first.
Fixed a crash that occurred when firing a water projectile during a level transition. That’ll show those pesky levels who’s boss around here.
Fixed an issue with collision checks that resulted in multiple fall damage. Large Hadron Collider consulted, collisions now in check.
Fixed certain lights being removed when restarting a scene. Disco disco, good good.
Fixed scores being inconsistent between client and host in challenges. Issues resolved with just a couple trust falls.
Fixed script delays being reset when restarting a challenge level. No more delays, the movie will finally be coming out soon.
Fixed element icons getting stuck highlighted when disabled (as in Elemental Roulette). Now if we could only get our car’s dome light to turn off.
Fixed a crash where players were gripped during level transition. Now they’ll just be gripped in anticipation, amirite?!
General stability improvements.
Nice to see some devs that don't take themselves too seriously.
06.10.2012 @ 18:56Had some time on my hands this long weekend. Its a holiday here for that guy who "discovered" America. Anyway in between faffing around with chores, grocery shopping and planning to go leaf peeping I decided grab some game time.
Lets see...Borderlands 2? Nah, need a break from it and don't feel like a shooter anyway..Crusader Kings 2? No thats a time sink for me...Warhammer? No, need to save my strategy brain cells for XCOM...Dragon Pass? Not feeling it right now...Torchlight 2? A little on the light side, need something with more meat...Ah-ha! How 'bout the Witcher? 1 or 2? I'll go with 2 'cause it moves briskly and I only plan on playing for an hour or so.
Four hours later I look up from the screen and its dark out, my stomach is growling loudly and I really have to pee.
I love this game