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Tuco Benedicto
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Active Posts: 193 (0.09 per day)
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Joined: 30 October 07
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  1. What happened to TW2's outstanding armor design?

    02.03.2013 @ 00:27

    I was just looking at the screenshots released so far, and I must say i noticed a disappointing trend overall.

    Just to be clear, I know they claimed the engine is not final and they are going to rework the renderer... But frankly my problem isn't with the renderer or other technical features.

    I'm mostly wondering what happened to the outstanding armor design we saw in The Witcher 2, because both Geralt and the few NPCs we are looking in some of these screens strike me as blatantly inferior to the previous chapter, in that sense.
    Armors in TW2 used to be extremely grounded in reality (one would be tempted to say "historically accurate" if that wouldn't be a bit absurd in a fantasy world) and incredibly cool.
    Now, in those early screenshots, I'm noticing a mail armor that seems a bit like a Ninja suit, horned helms everywhere (burn them with fire!) and more generally a lot of cheesy design when it comes to costumes and armors.
    Why?
  2. Concerns about fast travel

    05.02.2013 @ 11:07

    With the rumors running around I couldn't help but notice this bullet point:

    Quote

    - Fast travel: instantly revisit any discovered location


    Now, I'm very hostile to instant, omni-present fast travel in general, but I'm a bit in hurry right now and I won't start an argument about why it shouldn't be in any decent, respectable RPG, or why alternate systems (moongates like in Ultima, teleport gates, teleport runes like in Gothic/Risen) are infinitely preferable.
    Maybe in my next replies.

    That said, I really would like to implore CD Projekt RED, if they really want to go down for that road, to *at least* design the whole game pretending instant teleport wasn't in.
    Why? Because it's not actually "optional" as people pretend it to be. It usually has a huge impact on pacing and quest designing.
    That's exactly why you have games like Skyrim that forces you to travel huge distances for the most trivial bullshit ("deliver this wooden spoon to the toothless granny on the other side of this continent"), because they take fast travel for granted so they don't bother giving content a decent distribution in space or a good pacing.


    P.S. Added a poll just for the sake of it, even if I don't tend to trust "popular response" too much.

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