Posts I've Made
14.11.2013 @ 00:00
gregski said:I've said it before and I'll say it again - dark, mature Call of Cthulhu RPG.
Imagine the Great Old Ones, designed and rendered by CDPR artists. ›››
I'd LOVE to see this. Especially in XIX-ish setting. Oh the possibilities...
...or "Supernatural" game, set in small town America. Detective stories, killing monsters, driving around in the cool car, vast choice of weapons... I'd give anything to see this.
25.10.2013 @ 11:42Congratulations! I still think that The Witcher series deserves more sales, hopefully the third installment will change things considerably!
I love the new graphiics! The "6" is so cool while the infographic is the cutest - Geralt jumping "aw yiss!"
25.08.2013 @ 21:44
darcler said:For me it's more about keeping the world (setting) coherent, with the notion that there should be a reason for everything concerning how the world works, that every aspect of any given society should be explainable by tracing a path to its origins. If some aspect of said world by analogy to ours logically implies a presence of another aspect, then the other aspect should be there, period. If there is an action, there should be a reaction. If there is a widely spread resentment towards freaks like witchers, for instance, the same resentment should also include other deviations from what is considered normal - which would result in things like homophobia, xenophobia, misogyny, and so on. If we don't want to have such things, then we also cannot have things that could be factors contributing to them. Artistic vision is one thing, but a vision is a general, abstract idea of how the world should be like. If it's meant to be brutal, then there's no place for hurt sensibilities and stepped-on toes. If it's meant to portray the Dark Ages, then we have to take the setting whole, and the modern standards should not play any role whatsoever, otherwise we only create something that's inherently and fundamentally broken. ›››
Okay, I'm becoming a broken record, but nobody is listening to me! *pout* Why oh why is everybody saying that the Witcher saga is portraying medieval world? It's clearly not. Putting aside obvious modern political concepts that are discussed between characters and magic, genetics, advanced psychology, medicine and so on, the rest of the world is clearly modelled after XV-XVI century - so not Dark Ages anymore. The size of cities, universities, availability of books, humanism, art... that are very renaissance-y things. I tought it was obvious, even looking at character design in TW2? That's not even touching the whole context, time period in which the books were written and the fact that Sapkowski clearly lovest post-modernist literature... So the Witcherverse in more of the post-modernist fantasy kitchen sink, with a healthy dose of deconstruction thrown in.
Second thing, since we're talking about what prejudices should be abundant in the world... some of the things you say don't make much sense to me. Witchers are abnormal and therefore should be feared and opressed... why exactly? Why aren't they worshiped as superior humans? They have no equivalent in our real world, so I say it's just the artistic decision to portray them this way. Same with elves, dwarves, etc. If Sapkowski wanted to make homosexuality a cool thing in this world, how it was in Ancient Greece, he could do it, fine by me. It would have a precedence so you couldn't say it was totally unrealistic. He clearly modeled the characters' views on that subject on our contemprorary society, not on medieval times as you claim.
25.08.2013 @ 20:38
vivaxardas said:That what the forth option was for. We can argue ad infinitum whether Bioware games are PC or not, and what PC means and entails. Probably, we'll not find the answer. It is much simpler just to avoid it and state our views about certain features, and why they should or should not be implemented. ›››
Don't get me wrong, I perfectly understand (although don't approve, but that's just me) that some people could be satisfied with what the games have presented so far. They don't want change, for whatever reason. Some are opposed to the very idea that we could influence CDPR vision with our flimsy wishes for more inclusion and representation - okay, I get it. But significant number of voters chose LESS PC and by that I am baffled. If they feel that CDPR were holding off on something, didn't include some element in the game that could be seen as somehow offensive and in their opinion could improve the narrative/story, I want to know what exactly they feel it is. If that's alright.
25.08.2013 @ 20:28
the Fixer said:As far as it regards my personal reason for voting for less political correctness, you couldn't have got it more wrong. So much that I was seriously considering the fact you may be trolling or deliberately exaggerating to absurdity. All villains to be gay. Child porn. Seriously? Please don't mock ALL those who chose that vote option like this, thank you.
So there we go. Maybe I have a different thing in mind when I say I want "less political correctness" in the game, but here's a list of what I wouldn't see (obvious ones included).
- Presenting female, homosexual, anything-else-that's-considered-not-white-straight-male characters as good or emancipated or strong just to show they're "correct" developers;
- Having to balance the scales with forced characters, as in the case of Dethmold: the only homosexual man in the game is a disgusting old villain? Well, we have to put a good homosexual guy in it so everyone knows we're not homophobes!
- Avoiding scenes or context which might be offensive for some categories of people (even if I don't really love calling them that), such as Dethmold's castration, even if such scenes can be object of controversy about the game's message (as in this very case);
- Having to show, for example, that while a gay is considered weak and unmanly in the game's world, instead he must be a strong character because "come on, I want to show that's not what I think too";
- Characters that are on the player's side who are only good guys and antagonists that are just plain evil, something in which I believe CDPR has done great so far (see Roche or Iorveth).
Those were all I could think of as of now, but I might find something else later. ›››
I appreciate the list, but I'm pointing out yet again: those are the current levels of The Witcher games PC. What is "less"?
I think many participants in this discussion, including me apparently, don't understand what the original question was.