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blueteainfusion
Group: Members
Active Posts: 6 (0.05 per day)
Most Active In: General Discussion (4 posts)
Joined: 23 January 13
Profile Views: 173
Last Active: User is offline Today, 03:23 PM
Currently: Offline

Posts I've Made

  1. In Topic: NEWS: A familiar face

    19.04.2013 @ 13:00

    Oooh, I love the hair :)
  2. In Topic: The Witcher 3 - New screenshots

    01.03.2013 @ 13:36

    Oh my, some of this look positively awesome! I'm loving new witches, very slavic-looking and creepy. Also, if Novigrad turns out like on these concept arts, I'll be one happy player. It gives the impression of being big, rich and interesting - also reminds me strongly of some Gdansk architectre, which is always good.

    Hurry up and work on the new renderer, I have high hopes. Seeing all those locations in wonderful TW2-like color palette should be a treat.

    EDIT: the tower gives me some strong Tower of the Swallow vibes.
  3. In Topic: The Witcher 3 Wishlist

    26.02.2013 @ 13:24

    orreborre said:

    -A filter system for your quest list in the journal

    Would be nice to be able to sort your main and sidequest by: order the are picked up in, quest name, etc. But most importantly by location! I think this will be a good combination for how ever way you decide to solve the problem described above. Say you have picked up a minor sidequest that is located far away from the region where most of your other quests are. One way to maybe tackle these sorts of situations is by not follow up on that sidequest
    immediately, but to wait until the main story line takes you to a nearer vicinity of that sidequest. If you decide to play the game this way, then I think the player could benifit form a location filter for the quests. Arrive in a new town? Just pull up the quest list and check if you have any old sidequest located in the area :) ›››


    I really like this idea! On the same topic, it would be great to be able to mark quest points on the map. In TW2 I sometimes wished I could mark particular spots on the map so I could revisit them later more easily (or locate something else in relation to them). In labyrinth-like lay-out of TW2 I could really used something like that. I hope it will be present in TW3.

    I also wish other main characters wouldn't always stay in the same place where you left them. It annoyed me a little that no matter the time, I could always find Dandelion or Roche or whoever in the same room, in the same spot. I understand they would be bound to a certain general area, like Cedric in Lobinden or Henselt and his two tents, but I got the sense of movement, of life. There should be more of that - of course with better tracking system.
  4. In Topic: So what is "Slavic" about The Witcher?

    15.02.2013 @ 15:14

    Quote

    Food for thought: do you know why non of the polish kings are saints?


    We have one definitely: St.Jadwiga :)
  5. In Topic: May I have some help with the Kayran, please?

    27.01.2013 @ 00:54

    Thank you, that was extremely helpful! :)

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