I liked
this Penny Arcade video on the differing aesthetics of games and how they relate to genres. (can't get it to embed- maybe someone can provide an assist)
Edit to provide some definitions for the categories. These are based on the video but are
my characterizations of how I understand them:
Sense Pleasure- sight and sound stimulation- game music, visuals, etc.
Fantasy- the ability to roleplay something you cannot be in real life- not referring to "elves and dwarves and wizards" type of fantasy
Narrative- the main authorial story the developers provide
Challenge- overcoming arbitrary (but I assume, interesting) obstacles
Fellowship- cooperative play
Competition- ranked results, one-upping other players
Discovery- exploration of new things
Expression- being able to put something of yourself into a game
Abnegation- using games to pass the time
Comments
Veleda
25.09.2012 @ 03:50slimgrin
25.09.2012 @ 02:11Damariel
12.04.2012 @ 12:22Veleda
12.04.2012 @ 06:24Damariel
11.04.2012 @ 17:28