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Posts I've Made
13.02.2013 @ 20:07
Skyrim and DA 2 do touch this things but is a lot more superficial but they have all the "dark theme" too and this do not make them more mature, I do think The Witcher world is sexist but that does not make it a sexist product because it is suppose to copy the suppose "real world" with a lot of liberties (since I am not going to explain again why Saskia armor piss me off, etc...), even so I do prefer this kind of approach since even in our world there are problems and a lot of them are base on two genders bias but sometimes they could present this problems in a better way.
Hum about killing children, I think some countries ban games base on that I think Germany is one could be wrong. I doubt TW 3 is going to allow that either. Also the first mod I put on Skyrim was to be able to kill everyone even if you fail the quest that is a mechanic that is suppose to be in the game, I never understood why they did that.
Also In a open world like this with a define character there a lot of things that are restrict to the player and I am not really seeing Geralt killing children just because. Just like in RDR every time you did a stupid thing, he would say " what I am doing?". You never could really choice to be bad. So yes even if you have an open world that does not mean you going to have the freedom to do everything you want, since this is suppose to me more story base then exploration. Also skipping the main quests just like in Skyrim I think is going to be a lot more hard, what I heard is there are 3 levels of quests, the more intimate quest for Geralt, the world quest and side quests. If people are going to skip quests in a game with a strong story, you will be losing a lot in my opinion. ›››
Skyrim and DA are also quite different, DA did try a bit harder to give a human element but was FORCED to censor it, or the game would not come out. Skyrim is like a Saturday morning cartoon compared to the first DA. Both however failed to deliver any true deep feeling towards my characters. As for Saskia's armor, I even saw that point, but with a company taking the risks these guys are over any other one in existence, I really don't care.
They can add in a bit of sex appeal if they like, I just say add it on both sides. Doesn't matter what I say though, what matters is that they dare to go where none will, I'll stick with them overall.
About killing children, I believe you got the wrong idea here. I never intended to kill children, what happened to me was, I was fighting a dragon, saw a child and instinctively thought, I had to save them, just to see the kid get turned into burnt toast and not even flinch. That is an immersion breaker. The issue is some countries will flip if you make a game where you participate in the killing and it's done to show fun in murder, or something specifically sadistic.
Ours on the other hand required I believe, the count was 15 cuts/camera angles to get the Witcher 2 an M rating, the point is no other company would work with the ratings board so carefully to ensure as much as possible is not edited. Bless them for that.
Also, as for story skipping, I'm not sure about missing anything in these games, I was even into the DLC quests, and also no other company gives what this one did for DLC.
Kallelinski said:Hard to say, violence and gore isn't the real problem in Germany, it's more the use of it. If it fits the game, story and proceeds it, it is "okay-ish" nowadays, even God of War 3 is uncut here and that was a bloody mess.
But if it is just for the fun or for the sake of it, it is absolutely a no-go. ›››
Right the context of the violence has a factor, I do understand. I just disagree with banning of any kind of media or entertainment that does not harm anything but pixels, even in Aussie, and Britain like Manhunt 2.
13.02.2013 @ 19:49Wow, I had no idea I got this many responses. I'm glad everyone has those they'd like to see. It's certainly something to really look forward to.
I was glad to see the response about plot armor too, in these last hours I think as a finale with Geralt, some certainly may die.
Not sure how good I feel about those I've had to have die to save others even. However, this story is genuinely mature about it and you really can't save everyone as it is. I wouldn't want that to suddenly change, either.
What is important is to bring characters we've seen and follow through on those who lived or died in the previous games at the very least, and story-wise I think even pure game only fans would enjoy meeting new book characters, what needs to stick with this is, choice options on how to approach them, and for some, memory cut-scenes would certainly help as Geralt regains his prior knowledge and life.
As well as of course keep challenges they face serious and possibly some who may turn or change tune depending on how this previous Geralt in the games played.
13.02.2013 @ 02:50
Agent Blue said:Skyrim presents highly stylized forms of violence. Torture is certainly alluded to and no one will ever have any trouble filling in the blanks.
It's as though Skyrim uses a wide-angle lens whereas TW seems to be shooting with a macro. There's little doubt in my mind I will prefer TW's intimacy over SKyrim's panorama, but I do have to say I don't think it's possible for a regular player to endure the kind of emotional intimacy The Witcher offers this time expanded up to SKyrim's scale. It would get thorny really quick. And I don't think it's reasonable for a studio to aim for that either.
Then again, that's why I'm excited for The WItcher 3. ›››
The moment I saw children could not die(from anything), that game became the biggest joke I've ever played. You could protect entire villages with the rugrats as marshmallows that won't burn all while tearing up a dragon.
You can't even kiss a bride, KISS A BRIDE. The game fails on so many levels for something more than a 'kiddy game'.
Fun, yeah for a bit, but got boring before I even modded it or finished modding it for that matter.
I also see what you mean about spreading themselves too thin because of the size, but I don't think CDPR would do that. The only connectivity in story that would have been nice has been tidied up from some mod adventures before part 2 came out. I really want to see the creative situations dreamed up in more areas, but I too do not wish it to become too streamlined for side quests, if that is what you mean by 'Skyrim sized'.
13.02.2013 @ 00:09
Mihura said:I am sorry but rape, torture, gore, sex...etc do not make a game mature, what makes the game mature is how you deal in that type of content, which on the witcher was not that great in my opinion, what is great about TW 2 is mostly politics and difficult choices. Also DA and Skyrim have all of that too, where did you get that idea that this games were pg-12?
And people are right this is a marketing technique they are associating their brand to this games because there are potential buyers there but this does not mean the game is going to be "casualizing". ›››
Actually, on the contrary, when REMOVED from a story to sell content to broader audiences you lose more than that, you lose reference points in believability and if you also understand that counterpoint then what you said holds only in some cases, not all.
Skyrim and Dragon Age 2 were not possible to be taken seriously specifically because they refuse to touch on these subjects in reference to the cast you need to feel for. I also read your further comments, though. I also, understand the want for say a hotter male scene, fairer treatment of women in that regard because some are very truly ugly(the males I'm talking about here).
However, even the sexism in this fantasy is captured by the time period represented in the novels and fits perfectly into authenticity.
Point is this series was always BETTER, it doesn't need to be any more, and going for more size is fine, but never cut back on the 'questionable' that needs to be not fucked with to keep the impact and realism for genuine NPC and PC feelings.
08.02.2013 @ 22:19
Rossi82 said:I'm happy with all decisions taken by CDPR. Make TW3 the hugest rpg ever, make it open world, don't focus on politics, improve the combat system, make the alchemy and crafting system much more complex (it was just too simple in TW2, core RPG players LOVES complex things), don't go into the mistake Skyrim had, which was too empty landscapes, make it more variable with areas which are safe to travel and other areas crawling with vicious monsters, don't forget make lots, I mean lots of dungeons, caves, etc, horse travel I already know it's going to be available and boat too, that is great... Well... And some BIG cities and lots of other small settlements with lots of quests, LOTS of IT !
With that you should be set to rule the rpg territory. The story line I don't really have anything to say, I leave that up to you guys. I just watched a video, where 2 developers of TW3 asked about fans opinions, so i'm here for just that. Good Luck in this new journey for you guys, wish you the best. ›››
Seriously, I think I see what you mean but, without all the politics as well as the rest in it as seen so far for the most part the world wouldn't seem near as real OR complex. In other games yeah sure, in this one, NO. Also, without the political scandals and what not, it cuts chunks out of that story.
I can't disagree with anything else you've got there, lots of that I'm sure is going right into this without hesitations.