Posts I've Made
26.10.2013 @ 16:58Hands-down the escape from Vizima and wandering the countryside of the Lakeside.
The area just oozes ambiance for me. Especially after all that trouble inside the city.
To walk the along the shoreline of the Lakeside is just phenomenal. Everytime I backtraced there, I'd stand still for a moment after slaughtering a couple of friendly neighbourhood Drowners.
It's just something special to me, I am a big fan of the countryside and after all that hassle in the city, it felt like a relief to escape it. As time passes and the sun sets on the horizon, a feel of dread just didn't set in for me. It is strange because at night the beasties usually come crawling out to harass you, I just walked past them sometimes just because I spend ages around the area looking in every nook and cranny, in the end they died though.
Venturing further inwards land, I traversed the path leading to my favourite little town, Murky Waters. The name dreadful name doesn't do it justice. It was serene, tranquil and happy. The village was actually friendly, well, what you can call friendly towards a freak, for a while when you arrived, whether it was due to festivities or not, it felt like a nice change from being looked upon like a miscreant to actually being somewhat accepted.
In the end it was all in vain though. The battle between the Order and non-humans raged on in the village and left a pretty gory mess. A shame, I really liked that village and the moment I entered the Fisher King's boat, just, the look of that dog spoke a million words, why did I abandon the villagers who were so kind to me, why can't everyone just live in peace. The dog howls and I felt a piercing feeling in my heart. It hurt to leave Murky Waters, so many stories, so many touching moments, but alas, those are all memories now.
That has to be my most fondest memory of a game ever. Ever. It made such an impact on me, I still get goosebumps thinking about it. Conflicting choices, dire consequences, such is life, even in the world of the Witcher.
Thank you, CDPR, thank you for an amazing experience.
04.07.2013 @ 20:48
02.07.2013 @ 09:19Neverwinter is fun if you play through it with a friend while talking on Skype or something.
The environment is pretty cool, but damn is it boring to solo through it.
Not to mention, the RP community is full of wannabe Drizzt Do'Urden's, but that was in beta. Don't know if that changed now.
Though I do admit, the Foundry thing is perfect if you want to make your own custom styled roleplaying campaign, I didn't get the chance to fully explore this feature though.
All in all, give it a try if you can rile up some friends, otherwise, let is pass.
22.06.2013 @ 12:29I don't see a problem here personally.
Then again, I care more about the gameplay, story and lore than I do about the graphics. Personal preferences, I suppose.
But to your point. There'd had to be either a very strong wind or you'd have to be running like Usain Bolt to get the fur moving like it does on the wolves. But maybe they can add like a light tickle of movement in the fur, would be neat. But in my opinion, far less necessary.
22.06.2013 @ 12:19Awesome news. This is certainly a big one, keep'm coming!
The Chef hasn't added any friends yet.