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[PRICE OF NEUTRALITY] Module discussion

Leki 

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11.04.2008 @ 11:34 #1



Just Finished playing all 4 endings of the free Price of Neutrality mod that came with the 1.3 patch and thought it was great :)

I really missed the spoken voice dialogue though as it seemed to take a lot away from it but i understand its not possible to get all the voice actors back in just for a free mod.

The only problems with it i found was that you could speak to the elf scout about deidre before you should know anything about it.

There were a few translation errors/spelling mistakes

The ending text went too fast to be able to read sometimes.

Anyway looking forward to the witcher enhanced edition and keep up the good work CD project :)
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501105 

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11.04.2008 @ 12:10 #2

it is great indeed but the pdf file stated 2 subquests what did I miss?
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11.04.2008 @ 14:39 #3

Read the...

I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…

11.04.2008 @ 15:44 #4

Just finished my first playthrough of it. It was brilliant! Much better than what I expected of a free mod. I agree about the lack of voice acting, but it didn't spoil it by any means. Same with the ending text, just zipped past, although I am not the fastest reader.

One thing I noticed was that a couple of times my endurance would hit zero after meditation and would take a couple of mins before it started regenerating. Pretty weird, not sure if it was a bug in the mod or in 1.3 patch. Still no biggy.

Well done CDPR that was awesome and I can't wait to play some more. I really enjoyed having the other Witchers there.

Ironfistchamp
A little bish, a bit of bash and a whole lotta BOSH!
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Nimue 

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11.04.2008 @ 15:48 #5

I seem to be having  trouble with the preparation of potions and oils. I have in my inventory, among other ingredients, a bottle of mandrake cordial and a bottle of pepper vodka. Both are described as potion bases (like in the main game, where they work as advertised). However, when I open the alchemy window during meditation, I cannot pick the vodka at all and the mandrake cordial can only be selected as base for oils, not potions. Did anyone else experience this problem? I'd really like to prepare another Swallow or two before charging those kikimores...
No matter how subtle the wizard, a knife between the shoulderblades will seriously cramp his style.
--Vlad Taltos
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richos 

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11.04.2008 @ 16:38 #6

I am having problems in the mine, the kikimoras are infinite and I can't break any eggs... What do you do there???

???

PD: Ok, i have pass it, thank you  :D
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11.04.2008 @ 18:03 #7

ironfistchamp, read this:


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11.04.2008 @ 18:05 #8

Hi all I have started the quest Price of neutrality and used the tokens in intelligence to take me up to making bombs, but when I meditate the only thing I can make is bombs.  I have the ingredients for making potions and the skill but when I ignore the fact that the potions are greyed out and use the ingredients for swallow all I get is an unknown bomb. Tried restarting from the beginning but the result is the same.  Anybody got the same problem or has anyone got any ideas/solution for this problem.
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11.04.2008 @ 18:54 #9

As far as I know you have to have alcohol of a very good quality to prepare potions in this mod. I don't know why, however.
Posted Image
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11.04.2008 @ 20:44 #10

Yes I have potion making, all bronze tokens for intelligence active also all silver for level 3.  Formulas are listed but greyed out the only thing available to make is the king and queen bomb, cannot make potions or blade grease although i have the formulas and the ingredients.

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11.04.2008 @ 22:16 #11

Potion making is a "given" skill so that shouldn't be the problem, however I had the same thing happen, and it took deleting all my saves (dunno if that actually helped or not) and 3 restarts to fix.
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11.04.2008 @ 22:19 #12

I have pepper vodka, dwarven spirit and Cherry cordial in my inventory, dwarven spirit and cherry cordial are greyed out and unusable for potion making for some reason.

Anyone else having this issue?
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11.04.2008 @ 22:34 #13

Quote

I have pepper vodka, dwarven spirit and Cherry cordial in my inventory, dwarven spirit and cherry cordial are greyed out and unusable for potion making for some reason.

Anyone else having this issue?



From what i've seen it happens only when u have one left.....if u have more that u can use them...or at least that's how it happened to me....I had 5 dwarven spirit and i was able to brew 4 potions the last dwarven spirit I couldn't use....
[glow=red,2,300] I am a Jedi, like my father before me!!! [/glow]
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11.04.2008 @ 22:39 #14

I also have a problem with the mod....at the end after I decide to help Deidre(don't know if I spelled it correctly) I must go into Sabrina's tent....there, whichever side I choose, after the cut scene I end up with a crash at the desktop.....I guess it wants to update the quest and it can't for some reason and that's why it crashes.....did this happen to someone else?
[glow=red,2,300] I am a Jedi, like my father before me!!! [/glow]
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12.04.2008 @ 00:13 #15

Thanks Cyberus12, took your lead and deleted all my saved games started again but still the same, deleted those games and restarted and this time I can make potions blade coatings and bombs.
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onkl 

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12.04.2008 @ 04:10 #16

I was confused about the 2 Sidequests until I found the path to the Wyverns. It's a bit stupid that you can't jump over the tube or wade through the river.

What is the 4th ending?

Another question: How can i have sex with Sabrina? And is there an uncensored version of these cards?

"A witcher! Hide your women!"
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12.04.2008 @ 07:23 #17

I made an extra Swallow potion with the Wyvern Blood base.  It was automatically selected when I clicked the formula.  I didn't try with the Mandrake Cordial and the Pepper Vodka cannot be selected for some reason.
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  • Hidden Egg Guardian

12.04.2008 @ 09:22 #18

which card? There is no additional erotic art work in the mod which is not about having sex with the females  :P

Deidre is not immortal

I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…


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12.04.2008 @ 11:36 #19

It seems any alcohol found on corpses and not bought from vendors either doesn't work or functions completely (had the same problem with mandrake cordial being used as an oil base). All oils and alcohols bought from the mercenaries functions as intended.
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Nimue 

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12.04.2008 @ 11:54 #20

Thanks for the info! I'll get some liquor from a vendor and try it, though I managed to get rid of the kikimores without another Swallow ;)
No matter how subtle the wizard, a knife between the shoulderblades will seriously cramp his style.
--Vlad Taltos
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