Yes, at one point. But this is irrelevant to people who want to play games, you know, at launch and not years after their release. I don’t know, maybe you’re someone who lives two years in the past gaming-wise and only just now played, let’s say, Deus Ex: Human Revolution? That doesn’t sound like a very appealing way of gaming to me ...
Verification ≠ DRM, they could do without the latter.
Oh and nice job trying to change the argument. You said you never registered a game on Steam yet this is a core mechanic of it: Registering your games and locking them to your account. And what are you talking about when you say that is DRM necessary to run a business? Why exactly would CDPR have to be big to release games DRM-free? Indie devs do that all the time. You’re not making sense.
Good for you, Mr. Anecdotal Evidence.
Unbelievable. Where do you get these delusions of grandeur from? PC gaming existed before Steam and it will continue to exist after it. Stop overestimating its importance in such a ridiculous fashion, please, it makes me nauseous. Urgh!
As for those “measures in place”, have you even read the article? It says right there:
“[C]onsidering it’s not in the Steam TOS, Valve can still technically do whatever they want [...]”
In other words, there is NO legal requirement for them to do this whatsoever and I doubt that they’ll be very interested in you and your games once they go bankrupt. And again, a month after purchase they’re not even required to ensure that your games work anymore! Yes, their support will probably try to help you but if it doesn’t or they can’t help you, there is NO way for you to demand a refund or take some other legal action. How you can defend these disgusting anti-consumer practices is beyond me.
Well, guess what, Steam is the only one preventing me from solving this issue though. So no, it doesn’t do a good job at providing updates because it shoves them down my throat and once that’s done there is no going back.
... realize that if DRM like Steam is forced on users (rather than given them the CHOICE of buying them with Steamworks requirements and such included) then illegal downloads skyrocket. I know, Zulama, I just told you that.
Wow, what a load of bollocks. The only way in which “gaming would never become[sic] what it is today” without him is that we’d probably have far less DRM since Steam made DRM socially acceptable to many gamers. Oh, what ever would we do had Newell not created a superfluous program which prevents you from reselling your games, requiring you to forever lock them to a single account, forcing you to either not update your game at all or update it to the version they want and so on? Such a brilliant and indispensable service! How in the world did we ever manage to live without it?
Not if DRM apologists like you have any say in the matter, I’m sure.
What truth? That DRM is utterly worthless and dispensable to us consumers and only punishes paying customers, not those that illegaly download games?
Yes, DRM and its implications (i.e. our consumer rights being eviscerated for the almighty $$$) IS the issue! Consoles as a limiting factor of technological progress are an issue, too, sure, but it’s hardly as pressing because their future is bleak (if there even is going to be a next generation after this one I bet it’s the last) while DRM, alas, seems to be on the uptrend. It is DRM that we have to actively fight.
1) Even though I don't have the sources to support this because its most likely kept in CDPR's company confidentially policies, I certain that The Witcher has sold many more copies through steam compared to any other service. I am playing Deus Ex: Human Revolution at this moment LOL. However, the fact that you can get games less then what you can trade in or buy used for overwhelms the DRM issue.
2) Indie devs have most likely achieved more success in sales through steam. Sure some of them offer no DRM distributions that doesn't mean that sales are achieved through that method the most to actually move forward the dev.
3) I wont even bother with this any platform system is valuable to security threats.
4) Regardless in a business stand point "these disgusting anti-consumer practices" bring in profit with no compromise. With profit comes newer ideas and innovations for gaming.
5) Piracy will exist with or without DRM. This article depicts the real issues behind piracy. Here is a video as well.
6) Without Gabe Newell PC gaming would have never gotten its roots. He was a visionary who saw that gaming was the next medium in entertainment. He saw how the software landscape was changing when he analyzed how a game like doom overcame a platform like windows. Also, Half Life changed games forever because it had a seamlessly flowing narrative, presentation and realistic gameplay. Besides that community mods were literary invented by the game. Even with steam he showed the world what digital distribution was like. Regardless of the DRM issue, you have to give the man some respect for creating a spawning pool for PC gaming. I trust Gabe Newell.
7) The whole idea of that if steam wasn't there pc gaming would exist is true, but it would limited and constricted. Steam has offered convenience to many people around the world.