I LOVE IT vs I HATE IT
12.11.2007 @ 22:10 #41
this is a what an rpg is all about. it's really one of the best games i played, and i played a lot of them :)
i do hate the saving and loading times. i took them for granted at first, but i'm really starting to get at the point where i'm giving up.
i just played an hour it's insane how much time i spend watching the loadnig and saving screen :(
but the game itself is an absolute masterpiece!
12.11.2007 @ 22:31 #42
Overall this is a good game that should have been an amazing game. The story is perhaps one of the best, ever devoted to a video game. Right up there with Final Fantasy VII. Absolutely fantastic. The graphics are good, very good. Bravo to the art department The look, feel, and expression are phenomenal. The music also is some of the best in any game, ever. The soundtrack should be sold separately, it's that good. The cultural aspect is perhaps its most revolutionary point. It shows that sex can be seamlessly melded with story and be used not as a distraction, but as a tool to force the gamer to invest even more emotionally into the story. As with any book, art, or movie, sex is part of artistic expression of the human condition. This is the first game to really explore that territory and will undoubtedly be remembered as a revolutionary game for that reason alone.
Sadly all these fantastic points are counterbalanced by equally terrible mistakes that do a severe discredit to those who excelled so masterfully in the previously noted areas.
This game crashes about every 20 to 30 minutes. It crashes at some of the worst times
such as while saving. It does so inconsistently and without warning. It does so with the latest patch and with the latest drivers. Even more so with the latest operating system (Vista). You find yourself unable to truly be immersed in the game for fear of the next crash. Such constant crashing forces one to save constantly which is a slow and tiresome process. Each crash represents lost time and added frustration. It's such a beautiful game, why can't it be stable? For copy right protection? Tags? Since when is art reduced to rubble for the sake of protecting it from being copied or experienced by those who don't pay? I understand the desire to have a paycheck at the end of the day, but with such fantastic art why are you so afraid that no one will pay? As humans we recognize value and reward it. Rather then trusting this you let fear subscribe you to tags that cause crashes and instability? It's a disgrace, simply put, it's a shame.
Besides the system instability caused by the copy right protection there's a general bugginess throughout the game. I've played the infamous Gothic 3 from beginning to end on a Vista machine. Yes it was buggy, but not as buggy as the Witcher. Monsters disappearing. NPC's arms floating through their stomachs as they talk. Voices changing mid conversation. Key quest items disappearing. Quest checkpoint mix ups. This is a very buggy game that would have done well with another 2 months of testing at least.
The load times are slow. Even for small areas. I understand you are working on this, but they are at least twice as slow and frequent as any other game. It should not have been released that far below the bar.
The NPC models are copied far too frequently. I don't understand why so much time would be put into behavior such as running for cover from rain and various voice actors for crowds based on what's happening in the story but so little time was devoted to character modeling. Even unique characters are 90% reused models seen everywhere on the streets. Considering the detail and work put elsewhere this element is glairing and cannot be ignored. There are more unique plant models then there are unique character models. Why place the priority on plants?
Overall this game is a very mixed bag. On one hand you have revolutionary artists who have strived to take the art form further then ever before and on the other you have things like money and technical issues that have corrupted the art to a near unplayable state. It's both beautiful and tragic. Like a beautiful a Picasso that has been torn in pieces to be sold to multiple bidders. To bad it leaves everyone mere scrapes of what could have been a masterpiece.
12.11.2007 @ 23:32 #44
i was hoping it would be good and it was.
the story is so good and thats what counts in my book, not how much i can tweak my nose and ear size (Oblivion)
too much reuse of character models,
quicksaves/autosaves should overwrite themselves
12.11.2007 @ 23:48 #45
And also, many points that sauzin used against the game, I feel I must disagree, except for the minor loading time problem (minor for me, as I don't see it as a problem). I have never, in the ~8 hours I've played, experienced anything like what sauzing described to deter from my gaming experience. In addition, it's a rare occasion when a game has many, uniquely designed ancillary characters (such as people that walk around town, or minor quest giving characters not having much importance to the main story). Considering the breath of The Witcher, I allowed minor facts such as reuse of character models, which is apparent in virtually any video game you play, a little long loading time, and auto saves that don't overwrite to take away from the game itself. So I never use that as a negative factor when critiquing a game. Many of the factors that people put as negative tags on the game, I have not experienced at all(glitchs, crashes, etc.). Thus far, this game is the most incredibly well crafted game I've had the pleasure to experience this year.
13.11.2007 @ 02:02 #46
This game crashes about every 20 to 30 minutes. It crashes at some of the worst times
I would say with 90% certainty that your problem lies with using Vista. Do yourself a favor and rollback to XP. The only thing you will be missing is DX10 which IMO is way overhyped and not worth worrying about for a while unless you're OCD. I had a friend that upgraded to Vista and rolled back to XP after a week because everything crashed, especially video games.
Anyways, I friggin love the game. It reminds me a lot of Vampire Bloodlines and is by far the best Rpg i've played since. Once the patch comes thru that let's you turn off autosave i'd easily give the game a 9/10.
13.11.2007 @ 09:41 #47
13.11.2007 @ 12:43 #48
I marvel at the user interface, the graphic layout of menu items, the cut scenes, the gameplay graphics, and the adult plot (even though the US has seen fit to censor my version). Voice acting is great, music is great. I have not encountered any bugs, only a few gnats (bit of video tearing which could probably be tweaked with game option settings/drivers) but nothing of consequence.
Superb effort. Congratulations to all involved!
Asus A8N-SLI Premium
FX-60 @ 2.91 GHz
2 GB Custom RAM
2 BFG 8800 GT OC2 SLi
nVidia 22.214.171.12421 Beta @ 12/11/2007
Thermaltake 850W PS
Sound Blaster X-Fi Elite Pro
Dell 2405 WFP @ 1920x1200
13.11.2007 @ 14:17 #50
Yes, it's a classic for me, no doubt about it. 9.5/10.
13.11.2007 @ 16:27 #51
America is supposed to be free, at least put a little effort into trying to keep it as such.
13.11.2007 @ 19:18 #53
For the game play and story it was just awesome...i loved every single second of it, but after finishing the game on hard ends the fun of re playing it any more. There is no more surprises or things to discover or explore, which i think is sad when the game was so good...maybe if they had done it like an open world game as Oblivion where you can explore and play on after the end.
Thanks to all Developers and other people involved in The Witcher, you did a great job and i can't wait to see if you are working on a followup on the game.
"What are you going to do about that? Bleed on me?"
13.11.2007 @ 19:30 #54
That aside ::), and I am not going to allow my 13 year old son to play this game, at least not for a few more years, but beyond those parts of the game I am finding the story to be very intriguing and addicting. I think mostly it is because this game is not made by North American standards making the story seem fresh and a bit more interesting. I would really like to read the Novels behind this game but I see they have yet to be translated into english, I hope this games popularity makes that happen soon.
13.11.2007 @ 21:34 #56
Yes, I loved it too - one of the most beautiful and interesting RPG`s I played for a long time, unfortunately one of the shortest too, so please more, much more!
Wonderful work, the little Negative has been said - loading times, yes and too many lookalikes (at least the NPC`s you can talk to should look different), but altogether just great and I loved the Witcher character!
My alltime favorite still is Baldur`s Gate, even it does not have the graphics of today, I would buy a game exactly like it with a new story rightaway.
The beautifully detailled items, the story, the characters and especially the combat system (for a group) has been perfect.
So Neverwinter Nights was very disappointing, because nearly everything was changed.
Iam afraid nobody will pick this up again, but now there is another game to look forward to - maybe an addon will follow?
Please keep up this quality work and thanx for many entertaining, thrilling hours!
14.11.2007 @ 11:12 #60
The long loading times are just killing this game - sometimes when you leave a place you have to enter another place right away, but then as soon as you leave that place you have to go someplace else. Okay, in and out, that's eight looooooooong load cycles right there. Depending on where I am in the main quest, I can quite literally spend almost as much time looking at load screens as I can in actually playing the game.
It's simply unforgivable.
Also, the generic NPCs drive me up the wall. That old hag lady, for example. For crying out loud! I've seen this same woman replicated at least fifty frickin' times - and I'm only in chapter two! How long were these guys working on this game? Four years, was it? Couldn't they have created a few more NPC skins to make the gameworld seem a little less cheesy. I mean, sheesh, when you see the same person on every damned street corner!
And this might not be a big issue for anybody else - but for me there's only one camera angle that kind of almost works, and that's the OTS camera. The problem is that the game forces you to run Geralt everywhere in OTS. I loathe having to run my character everywhere. This is chiefly an RPG, not an action game a la Titan Quest. It's stupid having to be in a rush all the time. It makes the game feel too frantic, as though Geralt's constantly rushing everywhere to put out fires.
One very minor problem: Geralt, after battle, all too often sheaths his sword of his own accord; for crying out loud, will you allow ME to decide when Geralt should sheath his frickin' sword. Sometimes he's not finished fighting and will sheath his sword just as an NPC is about to attack. Drives me up the frickin' wall.
And finally, regarding battles, the game is just too repetitious. My strategy so far. Knock down NPC using Aard sign. Click on NPC and kill with sword. Repeat strategy for every NPC in vicinity. Actually, that's the chief problem here. With the exception of just a few end bosses, you don't have to come up with any strategy at all.
The Witcher is a good game, don't get me wrong; but those who think that it's a great game are being way too forgiving here. I'd say that they're in the honeymoon phase.