02.05.2013 @ 18:29
I'm late to the party as usual.
I laughed when I saw they had such a thing as a "season pass" available for Bioshock Infinite, or any other game really. Like Pangaea said (very enthusiastically), when you buy a season pass you are supporting a system of distribution and not a company. Companies like Irrational/2k do not need your $15 or so to make a new game. They already got your $50. And from what we've seen in the last few years, such DLC is usually cosmetic and completely worthless. In some occasions you get quality content as was the case for Fallout: New Vegas. But that extra content is what we used to call Expansion Packs. Nowadays everything is DLC, from Horse Armor to a closet full of classic Batman suits. That crap is not worth your money. But how do you know what you will get when you pre-order DLC? You simply can't know.
Also, larger companies like EA and so on are huge investors who only care for financial profit and not for games or art or anything in between. If they see an opportunity to make more money by taking chunks out of a product and selling them separately, they WILL do that. Like back in the 90's when we had TV commercials for a cool set of whatever kind of toys, but each part was sold separately. Or if nowadays you bought a car and had to buy the backseat separately. It simply should NOT be that way. And large companies WILL abuse it, there is no doubt about that. So regardless of the final (lack of) quality of any DLC, pre-buying them is a way of supporting this distribution strategy that will ultimately screw us all over.
Crowdfunding is entirely different. A group of people present an idea for a product (like a game) that noone else wanted to fund because it is not profitable enough (like cRPG's), and the consumers themselves finance the creation of this product. This way you support the developers and the creative minds behind the project directly. And you also support a fair method of distribution since usually they offer DRM-free, multiplatform alternatives for games. Not to mention the virtual mini slap in the face of major publishers, who think all we want is colored garbage.
So you are right, DLC is not wrong because it simply is extra content. But the system behind it is wretched and may very well unbalance the entire gaming industry. Next thing we know, we have moved on from pre-paid DLC to microtransactions in every single player game and for some absurd reason people actually support that.
Facio, Voco, Ferre.
*Do not add extra DRM to your game. Support Linux Gaming!*
PC does not equal Windows. PC games should be available for all major platforms. Utilize standard, cross-platform technologies!