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Dead State, the only zombie game you should care about


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15.03.2013 @ 10:38 #1

There is finally a somewhat long video of Dead State's combat out.

If you haven't heard of Dead State well it's a turn based isometric rpg. Yes turn based AND isometric. Brian Mitsoda who worked on Vampire the Masquerade: Bloodlines and will be working on Torment: Numera is also working on this game. So expect brilliant dialogue like this.

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Here are several shots from the game remember this is WIP stuff.

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Doublebear said:


Couple of notes on the video:


-Everything you’re seeing is real-time, no editing tricks, no pre-scripted behavior. AI reacts to noise and zombies will spawn to the map if you make too much noise. They spawn at the blue exit zones.


-All our map pieces are built in a modular fashion. Creating pieces or structures once allows us to easily drop them down on a grid and arrange them to create a new map.


-Llano is one of the first areas, and it’s fairly forgiving. Both Vic and the player character were slightly more buff than they would be for the final game. They are using lower level equipment and have no armor on.


-Although I didn’t loot every container, collecting supplies is really important. Combat is dangerous, but sometimes unavoidable. Killing enemies doesn’t give skill points - gathering resources or meeting objectives does – but all the same it’s a good idea to stay well-equipped and alert.


-You may notice guns are noisy but powerful. It may be easier to clear out zombies with them, but you will constantly alert area zombies or summon new zombies to the map, which will chew up your ammo. Ammo is pretty scarce in our game. Enemies are dipping into their ammo on hand – if they use it up on you, they won’t have any when you loot them.


-Pathfinding is unoptimized, which will explain some slowdown in narrow areas/near doorways.


-The looter is reloading on her turn. Since there’s no animation, it might seem like she’s not doing anything, but that’s what she’s doing. You may notice it when Vic just stands there on his turn too.


-Zombie noises are placeholder. A final sound pass will happen closer to beta.


-Ally implementation is still being fine-tuned.


-Zombies have a grapple attack that is not featured here. The only attack they have in the video is their basic claw attack. They are a lot more dangerous when they have their full set of bites/takedowns, which are being fine-tuned right now.


-Loot containers are getting a visual tweak so that they can be spotted by sight alone.


-There will eventually be a musical stinger to notify you that someone can see a new enemy.

-Weapons have multiple attacks. We're still working on alt animations and effects, so we didn't show them off.

-We are working on trying out a “zombie turn” where all the zombies move at once. ›››

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Sirnaq 

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15.03.2013 @ 10:52 #2

Looks absolutely amazing. Looks like im buying a lot of games in 2013 - 2014.
www.youtube.com/watch?v=5gnpCqsXE8g
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15.03.2013 @ 11:08 #3

Aye, game looks pretty sweet.
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Aver 

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15.03.2013 @ 11:22 #4

I have been following this game since there was only few concept arts available. It looks great and I will buy it, but it's not the only zombie game that looks interesting. State of decay also looks interesting, Day Z stand alone looks great - it will be way better than mod. Overall 'zombies' are really good theme for a game if it's not turned into modern action game. Zombie games should be about survival in hostile environment, gathering resources, despair etc.
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
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15.03.2013 @ 11:57 #5

I am following this game since it's first concept art . Very cool idea , glad old school RPGs are coming back .
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15.03.2013 @ 13:54 #6

Looks great!!!

But it isn't isometric, since there's perspective transformation going on in those screenshots.. Which is good :D
.: Vinterberg :.

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15.03.2013 @ 15:10 #7

Aver said:

I have been following this game since there was only few concept arts available. It looks great and I will buy it, but it's not the only zombie game that looks interesting. State of decay also looks interesting, Day Z stand alone looks great - it will be way better than mod. Overall 'zombies' are really good theme for a game if it's not turned into modern action game. Zombie games should be about survival in hostile environment, gathering resources, despair etc. ›››


I was being cheeky. I'm looking forward to Day Z and Project Zomboid myself.
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15.03.2013 @ 15:28 #8

Looking forward to this and DayZ standalone, I'm glad we're finally getting interesting zombie games.
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RSIK4 

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15.03.2013 @ 15:32 #9

looking gr8 ...would like to play this game
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15.03.2013 @ 20:55 #10

oooooh
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