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Naming Saves, In-Game
08.03.2013 @ 15:35 #1
I know this issue has come up before in other threads, but its still such a curiosity to me. The inability to name saves is not a HUGE deal, and didn't significantly impact my progress in Tw1 and 2. Yet still I wonder. Why can't we name saves?
Who sat down at the conference table discussing the early games' design documents and said,
'oh yeah that naming saves thing has got to go.'
I can almost understand its dis-inclusion from console games, though the option to override a default save-name with a little on-screen keyboard navigable via controller would be a fine solution.
Now amongst PC games there's just no excuse. What's the advantage of no named saves?
Do game devs think we enjoy tabbing out to explorer and manually re-labeling our save files at significant junctures?
It probably wouldn't rankle me so much except that it seems to be absolutely epidemic among releases these past few years.
I hope CDPR thinks about it for TW3 - there's no good reason Serious Sam 3 lets me name saves but The Witcher series, with its intricate plot and C&C junctures does not.
Who sat down at the conference table discussing the early games' design documents and said,
'oh yeah that naming saves thing has got to go.'
I can almost understand its dis-inclusion from console games, though the option to override a default save-name with a little on-screen keyboard navigable via controller would be a fine solution.
Now amongst PC games there's just no excuse. What's the advantage of no named saves?
Do game devs think we enjoy tabbing out to explorer and manually re-labeling our save files at significant junctures?
It probably wouldn't rankle me so much except that it seems to be absolutely epidemic among releases these past few years.
I hope CDPR thinks about it for TW3 - there's no good reason Serious Sam 3 lets me name saves but The Witcher series, with its intricate plot and C&C junctures does not.
08.03.2013 @ 16:07 #2
I agree. I would really like a save game scheme like in the Infinity Engine series (or many other game series for that matter). By this I mean a couple overwritable slots for Quicksaves, a couple cyclical overwritable Autosaves, and lots of individual manual saves that I can name and overwrite at will. Maybe then we won't suddenly have several gigs of saved games
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PC does not equal Windows. Personal computers run many different operating systems, like GNU/Linux and, why not, Windows. PC games should be available for all major platforms. Let's not be handcuffed and tied to one vendor. Utilize standard, cross-platform technologies!
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PC does not equal Windows. Personal computers run many different operating systems, like GNU/Linux and, why not, Windows. PC games should be available for all major platforms. Let's not be handcuffed and tied to one vendor. Utilize standard, cross-platform technologies!
** The Witcher IRC Channel (unofficial) ** irc://irc.xertion.org/TheWitcher ** Instant webchat: http://mibbit.com/#T...irc.xertion.org
08.03.2013 @ 17:10 #5
Damnit, my internet died on me just when I posted my, well, my post 
What I wanted to add to this discussion is that it's a small feature that I appreciate but it's not the end of the world if they choose not to implement it in TW3. I'm borderline "I don't give a shit" about it. There are more important things for them to focus their resources on.
What I wanted to add to this discussion is that it's a small feature that I appreciate but it's not the end of the world if they choose not to implement it in TW3. I'm borderline "I don't give a shit" about it. There are more important things for them to focus their resources on.
Tearing my hair out, trying to figure out why there aren't any non-human Witchers, or at least something equivalent to a Witcher oriented warrior.
Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
08.03.2013 @ 17:39 #6
Yes please.
How am I supposed to know which save to import?
Now I did have separate save folders that are named so I know, but why all the hassle. Just let us name our saves.
How am I supposed to know which save to import?
Now I did have separate save folders that are named so I know, but why all the hassle. Just let us name our saves.
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08.03.2013 @ 17:52 #7
This may be a bit too off topic, but here it goes...well, it does allow for organized saves anyway
Would you guys grab your pitchforks and storm the fiends if they made a save system similar to Dark Souls, one that allowed imports but had just ONE slot for a particular play though. In this way, when things auto saved, such as after large decisions, you had to live with it. NO going back
.
And the saves are in a nice neat, package.
Would you guys grab your pitchforks and storm the fiends if they made a save system similar to Dark Souls, one that allowed imports but had just ONE slot for a particular play though. In this way, when things auto saved, such as after large decisions, you had to live with it. NO going back
And the saves are in a nice neat, package.
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"Remember, remember, the 5th of
Tell Google to boil its bottom. Try duckduckgo.com today for your search engine needs. QUACK!
Software is like sex. Its Better when its free. Go TUX!!!





08.03.2013 @ 18:09 #9
FoggyFishburne said:
Damnit, my internet died on me just when I posted my, well, my post
/>
What I wanted to add to this discussion is that it's a small feature that I appreciate but it's not the end of the world if they choose not to implement it in TW3. I'm borderline "I don't give a shit" about it. There are more important things for them to focus their resources on. ›››
What I wanted to add to this discussion is that it's a small feature that I appreciate but it's not the end of the world if they choose not to implement it in TW3. I'm borderline "I don't give a shit" about it. There are more important things for them to focus their resources on. ›››
I would agree with you but just don't see how it would require a focusing of resources to let the player name a save. Its not a big feature, and the decline in allowing a player to type in a save name can't be attributed to a lack of developer resources...
08.03.2013 @ 18:16 #10
Glaroug said:
This may be a bit too off topic, but here it goes...well, it does allow for organized saves anyway
Would you guys grab your pitchforks and storm the fiends if they made a save system similar to Dark Souls, one that allowed imports but had just ONE slot for a particular play though. In this way, when things auto saved, such as after large decisions, you had to live with it. NO going back
.
And the saves are in a nice neat, package. ›››
Would you guys grab your pitchforks and storm the fiends if they made a save system similar to Dark Souls, one that allowed imports but had just ONE slot for a particular play though. In this way, when things auto saved, such as after large decisions, you had to live with it. NO going back
And the saves are in a nice neat, package. ›››
I don't think that would be the best direction for a more traditionally structured game than Dark Souls. But it wouldn't require storming the fields, especially if we could view a summary of the major events in any given save block to remind us WTH we did.
08.03.2013 @ 19:39 #13
JeffersonJones said:
I would agree with you but just don't see how it would require a focusing of resources to let the player name a save. Its not a big feature, and the decline in allowing a player to type in a save name can't be attributed to a lack of developer resources... ›››
I have no idea either mate. I'm no programmer, I just assume it's not that hard to enable us to name our saves but I don't know. And I agree, how much time and money does it take to add, what I assume is, a simple code? But like I said, I don't know.
Still, it's not that big a deal for me but if they did include the "feature" I'd very much appreciate it. I wouldn't cry my eye balls out if they didn't though.
Tearing my hair out, trying to figure out why there aren't any non-human Witchers, or at least something equivalent to a Witcher oriented warrior.
Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
08.03.2013 @ 19:46 #14
Yes. If we'll be able to make differents choices and we must to save before do them it sould be a huge help to can naming the saves. If we must to go back to a saved game personally named instead a repeated standard-generated-location named game, we would enjoy it more.
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