The Witcher board : The answer to Geralt's hair problem - The Witcher board

Jump to content

Community Discussions

ssssssssssssssss

  • 5 Pages +
  • 1
  • 2
  • 3
  • 4
  • 5
  • You cannot start a new topic
  • You cannot reply to this topic

The answer to Geralt's hair problem


    • Posts: 1258
    • Joined: 08 February 05
  • Advanced Member
  • PipPipPip

26.02.2013 @ 19:10 #41

Consensus so far is that it's probably going to work on nVidia cards as well, but perform worse.
0


    • Posts: 649
    • Joined: 13 September 09
    • Location: Germany
  • Advanced Member
  • PipPipPip

26.02.2013 @ 19:48 #42

Sirnaq said:

So tress fx is equivalent of nvidia physX right? Works only with amd? ›››

No, first it's only for hair, no full-fledged physics simulation and second it's open for all DX11 cards.
0


    • Posts: 140
    • Joined: 09 February 12
    • Location: Moline, IL
  • Advanced Member
  • PipPipPip

26.02.2013 @ 20:19 #43

I wish I could play that Lara Croft game but from the videos I've seen I know the constant grunts and achy sounds coming from Lara would annoy the daylights out of me.
nature bless you <--see what i did there?
0


    • Posts: 4811
    • Joined: 09 January 11
    • Location: Where the swallows come back
  • Baby Fleder

26.02.2013 @ 20:20 #44

Sirnaq said:

So tress fx is equivalent of nvidia physX right? Works only with amd? ›››


It's layered on top of DirectCompute. If it really is a pure DirectCompute implementation, then it should work just fine on nVidia.
The amateur tenor, whose vocal villainies
All desire to shirk,
Shall during off hours exhibit his powers
To Madame Tussaud's wax-work.
[G&S, "A more humane Mikado"]

ARESro 

    • Posts: 2
    • Joined: 24 February 13
  • Newbie
  • Pip

27.02.2013 @ 00:25 #45

hashim94 said:

Dammit, sorry guys. ›››

This is a different and great thread.

I actually have an idea about which hair rendering technology they will be using. They are probably licensed for Havok integration in their game engine, look at the bottom of the page for a list of sponsors or partners. Havok includes a whole package of great low-level and miscellaneous features for game engines, such as incredible animation blending system with Havok Animations and Havok Behavior. The combat will feel so natural it's going to be crazy immersive. These are great features that are all procedural and make the game feel even more open-world then you think it will be. Even the combat will feel so free, you probably will never be stuck in a 3 hit combo or something redundant like that. Havok Behavior is going to allow some crazy animation blending so you will probably see multiple transitions between different combat moves compared to Witcher 2.

The hair technology subject, yes, it will probably be the features included in Havok Cloth. Havok Cloth is a very powerful cloth simulating package that also includes foliage and hair processing. I'm sure it will look cool, especially since it's CDPR production value. I don't think anybody in this forum can doubt of CDPR's production value. Their games are the best in the world. I'm a game dev, and from this perspective, no other company has put more effort into their titles then these guys. Very passionate individuals, very good results.
0


    • Posts: 4732
    • Joined: 01 August 11
    • Location: Hovering in mid-air
  • Advanced Member
115816
821

27.02.2013 @ 00:32 #46

Threads merged (and some comments about duplicate threads removed, as they just look confusing after the merge)


    • Posts: 5070
    • Joined: 26 February 10
    • Location: Valhalla
  • Advanced Member
  • PipPipPip
88560
1486

27.02.2013 @ 00:44 #47

Well I'm impressed. But is this another Nvidia card exclusive? Posted Image
0


    • Posts: 4811
    • Joined: 09 January 11
    • Location: Where the swallows come back
  • Baby Fleder

27.02.2013 @ 02:06 #48

slimgrin said:

Well I'm impressed. But is this another Nvidia card exclusive? Posted Image ›››


Actually, it's AMD, and they wrote it to be non-exclusive. Both nVidia and AMD support the underlying DirectCompute API, which is part of DX11. Whether they wrote it to work best with their GCN architecture is a different question, I suppose. If I were them, I certainly wouldn't compromise by avoiding architecture-specific optimizations.
The amateur tenor, whose vocal villainies
All desire to shirk,
Shall during off hours exhibit his powers
To Madame Tussaud's wax-work.
[G&S, "A more humane Mikado"]

Aver 

    • Posts: 1734
    • Joined: 26 June 06
  • Advanced Member
  • PipPipPip
9102
2995

27.02.2013 @ 10:19 #49

Guy N said:

Actually, it's AMD, and they wrote it to be non-exclusive. Both nVidia and AMD support the underlying DirectCompute API, which is part of DX11. Whether they wrote it to work best with their GCN architecture is a different question, I suppose. If I were them, I certainly wouldn't compromise by avoiding architecture-specific optimizations. ›››


I wonder if AMD will start releasing another cool non-exclusive technologies based on DirectCompute, just to make Windows position on market stronger and future position of SteamBox weaker. Because technologies based on DirectCompute won't work on Linux.

After all, SteamBox is biggest threat to X720 i PS4 and both consoles are practically money bags for AMD, so they might want to secure position of those consoles.

Well, of course it's only conspiracy theory, but we are in Internet so I can post it. :D
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
0


    • Posts: 649
    • Joined: 13 September 09
    • Location: Germany
  • Advanced Member
  • PipPipPip

27.02.2013 @ 10:40 #50

But there are also Steambox-prototypes based on AMDs APUs! :secret:
Me: :shuriken: your theory: :dead:
;D
0

Aver 

    • Posts: 1734
    • Joined: 26 June 06
  • Advanced Member
  • PipPipPip
9102
2995

27.02.2013 @ 10:59 #51

M4xw0lf said:

But there are also Steambox-prototypes based on AMDs APUs! :secret:/>/>
Me: :shuriken:/>/> your theory: :dead:/>/>
;D/>/> ›››


If you are talking about modular computer made by Xi3 then it wasn't really Steambox. Valve is so vague about whole Steambox that I believe that it's still only concept on paper.
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
0


    • Posts: 649
    • Joined: 13 September 09
    • Location: Germany
  • Advanced Member
  • PipPipPip

27.02.2013 @ 11:01 #52

Yeah i know, but it was rumored that there will be different Steamboxes and Xi3's could be one of them.
0

Aver 

    • Posts: 1734
    • Joined: 26 June 06
  • Advanced Member
  • PipPipPip
9102
2995

27.02.2013 @ 11:11 #53

M4xw0lf said:

Yeah i know, but it was rumored that there will be different Steamboxes and Xi3's could be one of them. ›››


Yeah I heard those rumors too, but I bet that final Steambox be something completely different. They can't conquer market with 'console' that has mediocre hardware and costs 1000$.

I think that Valve was listed as investor because they are interested in "modular PC" technology. Maybe they want to use it in their 'console PC'.
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
0


    • Posts: 649
    • Joined: 13 September 09
    • Location: Germany
  • Advanced Member
  • PipPipPip

27.02.2013 @ 11:55 #54

I believe Valve could easily license PC systems from various OEMs with different hardware specifications, for every budget.
0


    • Posts: 1258
    • Joined: 08 February 05
  • Advanced Member
  • PipPipPip

27.02.2013 @ 16:58 #55

Aver said:

After all, SteamBox is biggest threat to X720 i PS4


If SteamBox is a threat to anything, it's PC.
-2

Aver 

    • Posts: 1734
    • Joined: 26 June 06
  • Advanced Member
  • PipPipPip
9102
2995

27.02.2013 @ 17:50 #56

Kodaemon said:

If SteamBox is a threat to anything, it's PC. ›››


I don't think so. Something that is designed to be connected to TV and used with pad? The biggest difference between PC and Consoles is m&k. If you take them away you loose biggest argument for using PC instead of console - you can't play PC exclusives and you loose precision.
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
0


    • Posts: 2
    • Joined: --
  • Newbie
  • Pip

01.03.2013 @ 21:40 #57

you do realize that the steambox is a pc. Anyways, I hope we see the TressFX tech in witcher 3. I don't even think its hard to implement.
0


    • Posts: 174
    • Joined: 02 November 12
  • Advanced Member
  • PipPipPip

02.03.2013 @ 08:04 #58

Ward Dragon said:

I must be the only person who didn't care about Geralt's hair :P/> During regular gameplay I'm watching where I'm going rather than watching Geralt himself, and during cutscenes the camera mainly shows his face.

But if this new software can render hair more realistically without a big performance hit then I'm all for it :D/> Does it work for nVidia cards as well? ›››

Yes it is supported by nVidia as well . Geralt hair looks so cool when he looks here and there during cutscene and during combat it makes him look more badass .
0


    • Posts: 4732
    • Joined: 01 August 11
    • Location: Hovering in mid-air
  • Advanced Member
115816
821

02.03.2013 @ 08:22 #59

From what everyone is saying, this product is looking good.

So I've removed a couple of posts. There's no real reason to set a match to this thread, so let's keep it civil please.


    • Posts: 20
    • Joined: 07 May 11
    • Location: Greece
  • Member
  • PipPip
829
6491

04.03.2013 @ 14:17 #60

Here is a video of TRESSFX. WOW just imagine Gerald with this. Lets just hope that CDP will include this tech. Here is the Link tressfx. And all this without any noticeable performance hit. Just great.
0

Share this topic:


  • 5 Pages +
  • 1
  • 2
  • 3
  • 4
  • 5
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users