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NEWS: Monster Hunting In The Witcher 3: Wild Hunt

MM360 

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21.02.2013 @ 09:14 #1

There's a fresh video on Gameinformer.com. In this new material you can hear gameplay designers Maciej Szcześnik and Marwin So explain how the new monster hunting system will work and why they think it will help immerse players in Geralt's world.
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21.02.2013 @ 09:17 #2

It's 'Marwin'! (According to his facebook and portfolio)
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21.02.2013 @ 09:20 #3

Aver said:

It's 'Marwin'! (According to his facebook and portfolio) ›››



Punctillious! :harhar:/>

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21.02.2013 @ 09:23 #4

Wichat said:

Punctillious! :harhar:/>/> ›››


Well, I couldn't find any info about him because of this mistake, so I think it's important for Marwin to be called 'Marwin' instead of 'Marvin'. ;)
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21.02.2013 @ 09:26 #5

But it's pronounced Marvin isn't it? Kinda like how the Germans pronounce Volkswagen.
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21.02.2013 @ 09:34 #6

hashim94 said:

But it's pronounced Marvin isn't it? Kinda like how the Germans pronounce Volkswagen. ›››


You don't spell names the way that you pronounce it. Otherwise it would be interview with Machiey Shchesnic and Marvin So. ;)
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21.02.2013 @ 09:36 #7

BTW I've read that some people who doesn't know TW series is confusing Wild Hunt with simple hunt of monsters... Posted Image

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21.02.2013 @ 09:39 #8

Is he Filipino? just curious.

I hope we get to see what this focus mode or whatever it's called in a screen shot.I hate the shiny instinct/detective modes of AC3 and Batman.
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21.02.2013 @ 09:42 #9

guipit said:

Is he Filipino? just curious. ›››


That's correct:)
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21.02.2013 @ 09:50 #10

Wait, so no boss battle mechanics, does that imply Geralt will have the freedom to escape battle? Wouldn't be a bad idea if it did.

I am really stoked for the epic monsters.
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21.02.2013 @ 10:32 #11

Looks like monster hunting will be a big thing in TW3. Wonder if we are going to see something on E3 or GDC soon :)
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21.02.2013 @ 10:35 #12

Wichat said:

BTW I've read that some people who doesn't know TW series is confusing Wild Hunt with simple hunt of monsters... Posted Image ›››

Yeah, some people are saying that they're happy because they think is going to be similar to Monster Hunter series, after seeing this video XD

People that didn't play the previous Witcher games, of course.
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21.02.2013 @ 10:49 #13

new video a day keeps the blood flowing :D
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21.02.2013 @ 11:02 #14

Aver said:

It's 'Marwin'! (According to his facebook and portfolio) ›››

Ahh! Now I know who to blame for the Daimyo Wasp attacks LOL

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21.02.2013 @ 12:05 #15

Defo good news that CDPR is still hiring talented people from around the world. This should make future games even better then before!
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21.02.2013 @ 12:42 #16

So far you guys have addressed what the fans complained and showed us how they will be fixed, but what do you guys think as part of development team? Fans don't always complain the right things, especially when they say things without analyzing certain aspects. For instance, fans said the preparation in the Witcher 2 wasn't great since you don't know what you are going to face. I would argue that there were clues to which you can use as your advantage, such as the quest which says you have to delve into the haunted underground dungeon, which is clear that you will face spectral enemies. It would be more interesting for us to know whether those complaints are entirely valid or not and what you guys thought of that aspect of the game.

This would be a better guideline for you guys instead of following every single feedback from the players. I mean, look at what Dragon Age 2 turned out to be. The game has sacrificed strategic gameplay for the sake of making the combat more flashy and fast paced in order to appeal for every gamers. They have tried too much to appeal for too many people.
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21.02.2013 @ 13:05 #17

nnecron said:

So far you guys have addressed what the fans complained and showed us how they will be fixed, but what do you guys think as part of development team? Fans don't always complain the right things, especially when they say things without analyzing certain aspects. For instance, fans said the preparation in the Witcher 2 wasn't great since you don't know what you are going to face. I would argue that there were clues to which you can use as your advantage, such as the quest which says you have to delve into the haunted underground dungeon, which is clear that you will face spectral enemies. It would be more interesting for us to know whether those complaints are entirely valid or not and what you guys thought of that aspect of the game.

This would be a better guideline for you guys instead of following every single feedback from the players. I mean, look at what Dragon Age 2 turned out to be. The game has sacrificed strategic gameplay for the sake of making the combat more flashy and fast paced in order to appeal for every gamers. They have tried too much to appeal for too many people. ›››


You confuse "valid complaints" with "appealing to a larger audience".
And in my opinion, TW2 offered too little information on what monsters you were about to face, because you mostly ran into them randomly. And even if you knew you would face a certain monster, you still had limited choices when it came to preparing. All you could do against a certain type of monster was use the right blade oil. I always used the same potions on every encounter.
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21.02.2013 @ 13:38 #18

Chief. said:

You confuse "valid complaints" with "appealing to a larger audience".
And in my opinion, TW2 offered too little information on what monsters you were about to face, because you mostly ran into them randomly. And even if you knew you would face a certain monster, you still had limited choices when it came to preparing. All you could do against a certain type of monster was use the right blade oil. I always used the same potions on every encounter. ›››



That was only an example. All I'm saying is to tell us their side of thoughts about these complaints and how these changes suggested by fans would fit into the game.

But to be fair, while the combat of the 2nd game was relatively good, things like the potion system weren't fully developed. I argued against it also because they make it sound like a pointless thing.
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21.02.2013 @ 14:29 #19

Monster hunting sounds dynamic as hell. Looks like it's gonna be a lot of fun, wandering out into the wilderness and find some bad ass monsters to slay. Can't wait for the game!
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21.02.2013 @ 14:52 #20

New elements sounds good but i share the same concern that if it will make the game a lot easier. Let's hope not. And i am really courius about that new targeting system. Hope we will see some gameplay soon.
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