The Witcher board : RED ENGINE 3! - The Witcher board

Jump to content

Community Discussions

ssssssssssssssss

  • 7 Pages +
  • « First
  • 5
  • 6
  • 7
  • You cannot start a new topic
  • You cannot reply to this topic

RED ENGINE 3!


    • Posts: 1242
    • Joined: 05 May 11
    • Location: US
  • Advanced Member
  • PipPipPip

03.02.2013 @ 01:41 #121

Kaldurenik said:

Well you can go to any place withing BG and yes its "zones". But if you look at the map it is mostly connected within the zones. You can go in any direction you want whenever you want (aslong as you can survive ofc).


It's hard to explain, but it just feels like isolated areas to me and not one continuous location. For comparison, the original Blood Omen game was isometric with separate screens too, but everything felt connected in it because each screen was directly connected to the screens around it, so I don't think it's just the view point that makes me feel this way.

It's more like BG has the points of interest as self-contained areas and then it has some random "travel" squares in between. If they didn't have ideas for more locations then it's better they handled it this way (I hated the sense of "filler" for much of Oblivion and Fallout 3 where there were large open areas without anything to do). I just don't consider that to be open world, and since the press release mentioned no loading times I don't think it's what Witcher 3 and Cyberpunk will do.

Kaldurenik said:

But anyway open world dont mean that it have to do like bethesda their story is just meh and the game lack any cc. Thats because the devs make it that way not because a open world design somehow stop it. ›››


Exactly! That's why the idea is so exciting :D An actual open-world RPG with a real in-depth story that lets the player make important decisions. I've never played a game like that before, and of the games I've heard of but haven't played yet I think only Fallout: New Vegas might live up to that (I intend to play it sooner or later). Either way, I think CDPR will accomplish something new and interesting that hasn't been done before.
0

283057
320

03.02.2013 @ 06:28 #122

The Witcher 3 is hugely ambitious and CDPR big test to see if they can truly step up and become King of RPGs. bethesda has always filled a niche, but never been on top. Bioware had their day with KOTOR, the first Dragon Age, and the first 4 years or so of the Mass Effect fandom (Dragon Age 2, Mass Effect 3, and their submission to whOrigin dethroned them forever). CDPR has been on the rise with the spectacular efforts of TW1 and TW2. But TW3 will be their chance to prove that they can complete an epic rpg trilogy without fumbling the ball, and Cyberpunk will capture the modern & scifi audience of Blops 2, Mass Effect, and the legions of players who just want to be able to pull a trigger. They are really embracing this challenge and setting the bar high by pushing forward to Red Engine 3, a supposedly open world story-rich RPG with TW3, and a story-rich choice-driven action RPG in an open city with Cyberpunk.
0


    • Posts: 808
    • Joined: 06 June 12
  • Advanced Member
  • PipPipPip

03.02.2013 @ 07:51 #123

No info on whether they use SDL or not, and how they handle sound on Mac for example (i.e. whether they can easily produce Linux ports of the engine).
0

Aver 

    • Posts: 1734
    • Joined: 26 June 06
  • Advanced Member
  • PipPipPip
9102
2989

03.02.2013 @ 08:03 #124

Gilrond said:

No info on whether they use SDL or not, and how they handle sound on Mac for example (i.e. whether they can easily produce Linux ports of the engine). ›››


Wild guess: The same way they did with TW2? :P
If you see a grammar mistake in my post, then I don't mind if you send me a notice about it via PM. I always want to improve my English grammar.
0


    • Posts: 2159
    • Joined: 13 July 09
    • Location: Poland
  • Advanced Member
5510
3383

03.02.2013 @ 08:51 #125

.Volsung. said:

@Gregski,

I also think it is silly that in many games quests just wait for you. In TW2, for example, Malena could die at the hands of Loredo's soldiers if Geralt doesn't show up on time. Same with Gridley in the asylum. In games like BGII, companions have personal agendas and they will press you to do what they need, to the point of leaving you if you simply sit on your ass. I think open-world gameplay could be complemented by having time-sensitive quests. This way you can't possibly do everything in one playthrough and you can't just wander around like a tourist. ›››


That's what I was thinking too. Time sensitive quests could help.
Pain is an illusion of the senses, despair an illusion of the mind.


    • Posts: 1242
    • Joined: 05 May 11
    • Location: US
  • Advanced Member
  • PipPipPip

03.02.2013 @ 17:25 #126

gregski said:

That's what I was thinking too. Time sensitive quests could help. ›››


Only if they clearly indicate which ones are timed though :P I hate when some RPG's act like everything needs to be done absolutely immediately right now! But then only some of the quests are actually timed so it's hard to tell which ones need to be done first :X
0


    • Posts: 808
    • Joined: 06 June 12
  • Advanced Member
  • PipPipPip

03.02.2013 @ 19:02 #127

Aver said:

Wild guess: The same way they did with TW2? :P/> ›››


Since they are closed source, I have no idea how they do it, otherwise I'd look at their sources to figure it out :) Surely you can deduce something even from their binaries, but I'm not using Mac and downloading several Gigs of blobs is too much for it :)
0


    • Posts: 454
    • Joined: 06 September 10
  • Advanced Member
  • PipPipPip

03.02.2013 @ 21:27 #128

I like it, I want it.
0


    • Posts: 513
    • Joined: 25 November 06
    • Location: Nigdziebądź
  • Advanced Member
  • PipPipPip
2127
4807

04.02.2013 @ 10:50 #129

gregski said:

Umm, okay, we must have finished different business schools then. I can't recall any theories saying that PR is about stating pure facts.


No - I didn't say that. PR is a little bit like a magic show. You know it is all smoke and mirrors, but as long as you can't tell the "how" the magic works it can have a profound impact on you. The moment you can discern the trick behind it, it becomes "meh". In this case it's just PR-speak. Nothing of substance and nothing really that captivating.

Additionally it sounds potentially misinforming. It's like all the "oldschool" and "freeroaming" stuff CDPRed promised for TW2 but (for better or for worse) did not really deliver.

Quote

After looking closesly at the image IMO it's an artwork. It's weird because at first it feels like it's made in the engine itself and you would think it should be that way, but...no. I look at the little hut at the first plan or the trees and they look "painted" to me.


It is just a pre-render that has been tinkered over in Photoshop. Obsidian did the same with their Project Eternity "first screenshot".

Posted Image
There is only one good, knowledge, and one evil, ignorance.
0


    • Posts: 613
    • Joined: 01 October 10
  • Advanced Member
  • PipPipPip

05.02.2013 @ 05:56 #130

yes, but obsidian sucks and you'd expect them to do that. i'd give red engine 3 the benefit of a doubt here.
0

Aaden 

    • Posts: 828
    • Joined: 01 August 11
    • Location: Germany
  • Advanced Member
  • PipPipPip
1907
5006

05.02.2013 @ 11:20 #131

Bad example. In the case of Project Eternity (and similar isometric games) it's part of the process of creating the graphics. They didn't rework it with photoshop, so they can show it off, but because the game utilizes such graphics as background graphics (as opposed to a full 3D world, made of 3D objects). So, what you see is what you get, the reworked an painted version is what will be in the game.

And saying Obsidian sucks, oh well, that's your opinion and you're entitled to it - but I beg to differ. ;)
0


    • Posts: 59
    • Joined: 09 September 12
  • Advanced Member
  • PipPipPip

06.02.2013 @ 09:06 #132

seamusgod said:

yes, but obsidian sucks and you'd expect them to do that. i'd give red engine 3 the benefit of a doubt here. ›››


Obsidian doesn't suck. However, most of their games are extremely buggy and unfinished.
A polite smile answers many questions.
1

Nhalx 

    • Posts: 3
    • Joined: 06 February 13
  • Newbie
  • Pip

06.02.2013 @ 16:35 #133

Luckily i have time to upgrade my pc for when they drop Witcher 3 and Cybperunk on the market.
This engine seems likely to be with high potential.
0


    • Posts: 869
    • Joined: 05 December 08
    • Location: Sweden
  • Advanced Member
  • PipPipPip
1550047
38

07.02.2013 @ 01:19 #134

Goooooooood DAAAAYUUUM it looks good. I'm getting too hyped up but come on! TW2 is one of my favourite games ever and the prospect of the third game being an open world game is intriguing as hell. I'm interested in seeing how it's going to be designed. Oh man, can't wait :D
Tearing my hair out, trying to figure out why there aren't any non-human Witchers, or at least something equivalent to a Witcher oriented warrior.

Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
0


    • Posts: 4165
    • Joined: 28 March 08
    • Location: Boston area, USA
  • Witcher Emeritus

07.02.2013 @ 01:34 #135

FoggyFishburne said:

Goooooooood DAAAAYUUUM it looks good. I'm getting too hyped up but come on! TW2 is one of my favourite games ever and the prospect of the third game being an open world game is intriguing as hell. I'm interested in seeing how it's going to be designed. Oh man, can't wait :D ›››

A lot of us here are getting so hyped up that we're practically spinning in circles.:D Come on in and enjoy the hype. :teeth:
Want to be IN a computer game? I'm making one, and I want a picture of you! See here for details.

I've made three new adventures for TW1; you can get them at corylea.com/.

I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.


    • Posts: 2914
    • Joined: 01 August 11
    • Location: Romania
  • Advanced Member
  • PipPipPip
869385
99

07.02.2013 @ 01:40 #136

I think what is more exciting are the implications of what making the Red Engine 3 available for commercial use by other companies means. To me if they pull it off they can become another Epic Games or another Blizzard or maybe....just maybe in over a decade...another Valve.
0

Share this topic:


  • 7 Pages +
  • « First
  • 5
  • 6
  • 7
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users