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RedKit. When???
31.01.2013 @ 15:51 #4
hashim94 said:
On February 5th, they're announcing a new, unrevealed project (most likely TW3). I doubt that they'll give us any news about REDKit anytime around that. They'll want the media to focus on that new project and REDKit would suffocate in the hype around it.
Unless they don't have the confidence in REDKit to stir some interest on its own. Then they could use the hype for the new project to promote REDKit.
We'll have to wait and see, but my bet is that we won't hear about REDKit until March - but then we might possibly get a release date and rather quick release in March or April (assuming the beta is going well).
31.01.2013 @ 16:16 #5
Aaden said:
Unless they don't have the confidence in REDKit to stir some interest on its own. Then they could use the hype for the new project to promote REDKit.
We'll have to wait and see, but my bet is that we won't hear about REDKit until March - but then we might possibly get a release date and rather quick release in March or April (assuming the beta is going well). ›››
You know what? i think we could hear about REDKIT with TW3, because think about this, if TW3 is running on the REDengine, then, despite the changes they made, the REDkit will probably and eventually work for making mods for TW3, or at least it will be the base version for a TW3 redkit.
So i agree with you that TW3 is going to be the center of attention, but if they can announce TW3 WITH future mod support confirmed as the REDkit, wich by the way people will be able to try with TW2, it would be an amazing combination.
31.01.2013 @ 17:04 #8
My suggestion: chill out, have a beer and hang outside while you can. When TW3 and the REDKit come out, they will suck the life out of you.
PC does not equal Windows. Personal computers run many different operating systems, like GNU/Linux and, why not, Windows. PC games should be available for all major platforms. Let's not be handcuffed and tied to one vendor. Utilize standard, cross-platform technologies!
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31.01.2013 @ 17:10 #9
Chromie92 said:
If I remember correctly, that hidden message in the CP2077 trailer said something like "We think, you can guess what it is" or so. So I guess it's unlikely we'll see a AA(+) title, at least I wouldn't know what that might be.
31.01.2013 @ 18:28 #10
And then be like "hey, we almost forgot, as you all have to wait for TW3 for at least another year, we are releasing the REDkit with a few carefully chosen adventures made by our REDkit beta testers, so we can sweeten your wait for TW3"
That would be awesome!
31.01.2013 @ 19:13 #11
31.01.2013 @ 19:32 #12
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
31.01.2013 @ 20:31 #13
Aditya_the_warrior_within said:
Those ratings are just business terms for how much money and effort a project takes (and maybe also how much revenue is expected, not sure though). So AAA+ is a big budget all-out project like Assassin's Creed, Battlefield, GTA and the likes - the really big games with huge marketing. AAA is your average big publisher game - Splinter Cell, Dead Space, The Witcher, etc.
AA+ is considerably smaller, might be a side project or an expansion - or maybe even mod tools.
TL;DR: Those 'A' ratings are about costs, not about what exactly is being produced. AA+ might be mod tools.
01.02.2013 @ 05:50 #15
Aaden said:
AA+ is considerably smaller, might be a side project or an expansion - or maybe even mod tools.
TL;DR: Those 'A' ratings are about costs, not about what exactly is being produced. AA+ might be mod tools. ›››
Yes I'm familiar with those terms, but I was surprised to find mod tools can be AA+ meaning they also take so much effort
02.02.2013 @ 08:42 #16
nocny said:
AA+ just REDKit. And added to it will probably be one or two adventures made ??by REDKit beta-testers with the REDs support. ›››
No, if they plan to sell a mod-kit in any significant numbers, it got to be bundled with with something more substantive then two short modules.
I mean, it worked with TW1 and its mod-kit, because it was free. And I don't think that AA+ of theirs is going to be another feebie
02.02.2013 @ 20:20 #17
pomor said:
I mean, it worked with TW1 and its mod-kit, because it was free. And I don't think that AA+ of theirs is going to be another feebie ›››
I don't think they plan to SELL the REDkit; I think it will be free to owners of TW2.
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
03.02.2013 @ 09:52 #18
Corylea said:
I agree. It would rub many people the wrong way, having to pay for modding tools. That why I don't believe in redkit being the said "AA+" project.
But they need to sell something once in a while, not to just give it away. So even if Redkit IS a part of that AA+ thing, it cannot be it's main feature.
03.02.2013 @ 13:21 #19
I think CDPR are so called events, and not just something to sell. From the perspective of the company REDKit is another product because they spent extra time to make it.
Even if it's free, it will hold interest Witcher, Cyberpunk2077 and CDPR. They will benefit from a free product.
I do not think they were involved in a little game of AA +. Why? They have two great titles for a few years and they will do even that little bullshit?
07.02.2013 @ 03:01 #20
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