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Geralt needs another evasive move for Witcher 3.

10.01.2013 @ 02:45 #1

It seems fairly axiomatic, that Geralt requires another evasive maneuver other than roll. CDPR must make this a priority for the Witcher 3, as rolling around to evade or set up attacks is very unrealistic and to be frank, looks ridiculous.

A quick stepping move (either laterally or at an angle) would be much more realistic. Also, when one is surrounded by enemies, a leaping move reminiscent to the first Witcher game which would allow Geralt to jump over an enemy.
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10.01.2013 @ 03:56 #2

Indeed, this is one of the more common criticisms and I think it's safe to say CDPR took note of it.
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10.01.2013 @ 03:58 #3

Definitely. Bring back the pirouette and leaping. The combat will be so much more in-depth and Geralt will look like a Witcher again (Fighting wise).
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10.01.2013 @ 04:04 #4

CDPR should look at Dark Souls and Risen 2. I know I know Risen 2's combat was clunky but one on one it was very fun.


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10.01.2013 @ 04:17 #5

Witcher2combat.mp3

http://www.youtube.c...mGitcaAmE#t=35s
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10.01.2013 @ 04:28 #6

Almost like we need a combat 'improvements' thread stickied on the first page...
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10.01.2013 @ 04:40 #7

Dark Souls has a backpedal, I'd recommend they put that in. I mean it's just silly for a swordsman to not have such a move.
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10.01.2013 @ 04:56 #8

Its easy to design a combat when you fight 1 on 1. But what if you have 4 ot 5 opponents rushing you and throwing bombs. Drark Souls lock-on one opponent combat wont work. It will be frustrating. TW2 combat was fine but instead of rolling it out of combat they could bring Sleeping dogs counter-attack technique when fighting human like opponents.

I don't want to see Witcher to become another Assassin Creed game. No challenge is required at all.
Surrounded by enemies they would have to come at you one by one, Combat has to be difficult and based on your reflex, And I'm expecting next Witcher game to be more difficult then part 2! btw I don't want to see Quen in TW3! :realmad:
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10.01.2013 @ 05:15 #9

magnoos said:

Its easy to design a combat when you fight 1 on 1. But what if you have 4 ot 5 opponents rushing you and throwing bombs. Drark Souls lock-on one opponent combat wont work. It will be frustrating. TW2 combat was fine but instead of rolling it out of combat they could bring Sleeping dogs counter-attack technique when fighting human like opponents.
›››


Sleeping Dogs isn't perfect, but a step in the right direction. It's more hands on than Arkham City, requiring timed combos. CDPR should check out that combat system too.



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10.01.2013 @ 06:32 #10

Yep, this constant rolling is one of the annoying and unnatural things in the Witcher 2. I hope CDPR will improve evasive moves in the Witcher 3.
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10.01.2013 @ 06:41 #11

Chromie92 said:

CDPR should look at Dark Souls and Risen 2. I know I know Risen 2's combat was clunky but one on one it was very fun.

›››

If anything i think cdpr should look at risen 1 or gothic combat. Risen 1 especially has great combat. Im still mad that they changed it for risen 2.
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10.01.2013 @ 06:55 #12

magnoos said:

Its easy to design a combat when you fight 1 on 1. But what if you have 4 ot 5 opponents rushing you and throwing bombs. Drark Souls lock-on one opponent combat wont work. It will be frustrating. TW2 combat was fine but instead of rolling it out of combat they could bring Sleeping dogs counter-attack technique when fighting human like opponents.

I don't want to see Witcher to become another Assassin Creed game. No challenge is required at all.
Surrounded by enemies they would have to come at you one by one, Combat has to be difficult and based on your reflex, And I'm expecting next Witcher game to be more difficult then part 2! btw I don't want to see Quen in TW3! :realmad:/> ›››


Sure, DS won't work for group combat.

But I don't see why Witcher 3 has to have group combat?
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10.01.2013 @ 06:59 #13

Costin Moroianu said:

Sure, DS won't work for group combat.

But I don't see why Witcher 3 has to have group combat? ›››


You can't be serious...oh wait, we had this conversation.
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10.01.2013 @ 07:02 #14

I am deadly serious. I don't care for the notion that I am playing an uber killing machine that can fight dozens of enemies at the same time and win.

I get it, Geralt is a mutant who is a very very good swordsman, that does not make him capable of such feats. The only notable exception is Blaviken and even then it was what 6 foes?

That doesn't mean we can't have large scale battles mind you. In fact I'd love to see them, what I would despise is Geralt doing all the fighting on his own while allied NPCs are useless.
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10.01.2013 @ 08:06 #15

Costin Moroianu said:

I am deadly serious. I don't care for the notion that I am playing an uber killing machine that can fight dozens of enemies at the same time and win.

I get it, Geralt is a mutant who is a very very good swordsman, that does not make him capable of such feats. The only notable exception is Blaviken and even then it was what 6 foes? ›››


The only time I felt this way when we infiltrated the Nilfgaardian camp. It'd be near impossible for Geralt to kill all 30-50 fully armored well-trained soldiers with crossbowmen and a mage. He wasn't even visibly tired after the battle in a cutscene which wasn't very believable, Geralt should have been close to collapse after rescuing Triss.
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10.01.2013 @ 08:15 #16

There is also Henselt's camp on Roche's path after you kill the Draug. Lots of soldiers there and with Roche they fight them all ( over a dozen at the same time ) without either breaking a sweat?

Then there's Dethmold's camp as well.

I'd find it believable if one or both of them got seriously injured but they don't.
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10.01.2013 @ 08:30 #17

Isnt big war coming to Northen Kingdoms in TW3? No group combat? 1v1 DS gameplay system? Lets dont copy anyone's combat and just tweak what we have. Dont see how could Gerald fight big monsters or heavy armor squad without the shield always locked on to one target. Whats next no crossbows and bows or mages in the game.. c'mon.

Even DS has rolling.. tweak it. Since TW3 will be focused on big war, counter-attack system (batman/SD) would fit great. No more Quen nor adrenaline "limit breaks" more difficult combat and bosses in general.
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10.01.2013 @ 08:36 #18

Since when exactly is Geralt going to fight a war on his own eh? You do NOT need group combat for massive battles.

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Whats next no crossbows and bows or mages in the game.. c'mon.


Except you know Dark Souls has all of those and yes you can finish the entire game without a shield by just using rolling and mobility in general. I mean look at this guy:



What I'd like to see from DS besides the backpedal is the weapon and armor weight system. As in Geralt could equip leather, or leather with mail or straight up mail but with heavier armor he would move slower and roll less then with leather one.

With swords Geralt could use different swords, some with more damage then his regular stuff but the heavier the weapon the slower it swings.

Actually since when is Geralt going to fight in a war anyway?

Don't bring up bloody Batman. Taking down 30 enemies with ease without getting hit is quite bad. The strength of Batman isn't it's combat system rather it's stealth system.
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10.01.2013 @ 10:15 #19

I would like to see backpedal and side evasion from risen1.

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the weapon and armor weight system

Hell no! Geralt is not knight and never will be, all his offense and defense is based on his agility, making him less agile and giving him heavy full plate armor is retarded. All armors that geralt can wear can't constrain his movements otherwise any fight with monsters would be lethal.
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10.01.2013 @ 10:17 #20

Costin Moroianu said:

Since when exactly is Geralt going to fight a war on his own eh? You do NOT need group combat for massive battles.



Except you know Dark Souls has all of those and yes you can finish the entire game without a shield by just using rolling and mobility in general. I mean look at this guy:



What I'd like to see from DS besides the backpedal is the weapon and armor weight system. As in Geralt could equip leather, or leather with mail or straight up mail but with heavier armor he would move slower and roll less then with leather one.

With swords Geralt could use different swords, some with more damage then his regular stuff but the heavier the weapon the slower it swings.

Actually since when is Geralt going to fight in a war anyway?

Don't bring up bloody Batman. Taking down 30 enemies with ease without getting hit is quite bad. The strength of Batman isn't it's combat system rather it's stealth system. ›››



I agree with the notion of weight, but I would favour a system where its heavily stressed that Geralt needs to be packing light to be effective in combat.
(let us rid ourselves of the horrible inventory system where Geralt can carry stuff for an entire army around in his pockets).

A witcher using witcher fighting styles requires light and flexible armor.
Why would Geralt use heavy armour if he is not trained in using it. Some swords already affect speed in witcher 2 (Espandon).
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