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My fake co-op rpg powered by the REDengine

isalah 

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04.12.2012 @ 23:07 #1

Alliance of the Five Kingdoms:

The first co-op rpg that contains a story-driven explorable world and custom-characters


The Orc army has ravished and besieged the five kingdoms of Tamira and orchestrated a surprise attack on the encampment of the Paden League, a secret coalition army made from the best soldiers of each kingdom. You and your fellow comrade are the only ones who survived. It is your mission to venture across Tamira to recapture the kingdoms from the Orcs and recruit amongst the hostages, soldiers for a battalion that will attempt to breach the walls of the Orc's empire.



This is not a hack and slash: You must approach your challenging enemies with caution, employing whatever type of combat you please including stealth, melee, range and magic.

Don't choose a class, become one: Investing in skills in real-time raises your level with each skill leading to the unlocking of new unknown abilities. Your class will be according to your two most dominate skills.

Explore a dense world: The kingdoms you are tasked with recapturing are separated by varied lands occupied by hostile creatures and you are free to explore these lands at your own risk.

Shape the adventure: If you choose to venture out on the lands you will trigger events that would not have otherwise occurred had you not explored the world around you.

Become a brother in arms: Your custom character will interact with his comrade during the in-game cut-scenes which portray your player as you have made him.

The best graphics and gameplay- Powered by the REDengine, this game has the highest quality animations, character models, and environments coupled with the deepest combat, skill and magic systems.



For the first time, gamers will be able to experience an co-op action-rpg that offers a deep story featuring the characters they have created as they embark on a journey in an explorable yet dangerous world.

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isalah 

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04.12.2012 @ 23:16 #2

An example of a trigger-able event:
On their main quest, Player 1 and 2 have nearly reached the middle of a forest when they notice that in the distance on their right stands a series of tree-size stones all miraculously evenly-spaced in a circle surrounding a stone slab. If one of the players decides to make his way towards the stones and decides to step into the circle, a cut-scene is initiated. Player 1's (custom) character enters but remains at the outer edge of the circle in order to study one of the stones. Player 2's (custom) character makes his way towards the slab. They each indicate that they have never seen such a sight. Almost instantaneously, five oddly looking and cloaked creatures emerge from trap doors peppered across the ground in close proximities to the stones. As player 1 is standing on the outer edge of the area, he is easily subdued and held by two of the creatures who emerged from the ground near his very feet. The creatures carry him to the slab and indicate their intention to sacrifice him to their false gods. The cut-scene ends and player 2 must battle the creatures and save player 1. After which, the players are free to descend down into tunnels and discover the creatures' layer and the remnants of those who were unfortunately unable to escape past sacrifices. There, the players will discover powerful and valuable items. Had neither one of the players explored a little by venturing towards the stones and unknowingly stepped into the “event-triggering area”, the cut-scene would never had occurred and thus the players would never had encountered these creatures nor discovered the powerful and valuable items
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04.12.2012 @ 23:16 #3

Um, okay. Point? What's going on here? Are you making a thread about an upcoming mod you're making in the RedEngine? Are you merely posting a synopsis to a coop idea to get some feedback on the project? Is it a technical post, considering that there's, as of now, no coop in Witcher 2 and you're writing to tell us that you're gonna code the shit out of the modkit and allow us to have multiplayer in the game?

Feel free to share your thoughts but your threads should have some discussion value, brah. If all you're doing is posting your ideas then, well, yay for you...? I suppose you're just taking the piss out of us but in case you're not, much luck to you in your endeavours.
Tearing my hair out, trying to figure out why there aren't any non-human Witchers, or at least something equivalent to a Witcher oriented warrior.

Share your Skyrim characters here! Feel free to post pictures, tell a story, or whatever! It's all about dem adventures boios!
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05.12.2012 @ 00:02 #4

I`m wondering the same thing . What is the point you`re trying to make ? I will give the OP some time to respond....but not too much .
Need to e-mail me Tommy@kaermorhen.com

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isalah 

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05.12.2012 @ 03:34 #5

I will voluntarily remove my two posts if need be. I just wanted to share my ideas for what could be made of a multiplayer-enabled RED engine which I have no doubt the excellent team at CD Projekt Red will succeed in making.
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05.12.2012 @ 03:44 #6

isalah said:

I will voluntarily remove my two posts if need be. I just wanted to share my ideas for what could be made of a multiplayer-enabled RED engine which I have no doubt the excellent team at CD Projekt Red will succeed in making. ›››


No need for that was just curious as to the posts . After I read it for the 3rd time it started to make sense . :P
Need to e-mail me Tommy@kaermorhen.com

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isalah 

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05.12.2012 @ 04:11 #7

Cool beans =)
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