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Razer now using DRM?!


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06.11.2012 @ 14:52 #1

This really sucks. The world is nearing its end :/ I'm surprised no one said about it here, probably no Razer fans/costumers/followers here? No matter that is something really crap :wallbash:

Have a look at this and throw in your thoughts
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06.11.2012 @ 15:05 #2

Internet activation for a... mouse?
No client-based DRM in disguise.
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06.11.2012 @ 15:13 #3

What the fuck?
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06.11.2012 @ 15:24 #4

No, the tool Synapse from them requires internet, which makes sense since its cloud based. I just disconnected from the internet before posting here and my razer imperator works jsut fine.
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06.11.2012 @ 16:18 #5

DonSwingKing said:

No, the tool Synapse from them requires internet, which makes sense since its cloud based. I just disconnected from the internet before posting here and my razer imperator works jsut fine. ›››

Well that makes sense. I guess. Synapse is some sort of software? Drivers or something like that?
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06.11.2012 @ 16:50 #6

FoggyFishburne said:

Well that makes sense. I guess. Synapse is some sort of software? Drivers or something like that? ›››


You can tweak your mouse (keyboard too I assume) setting suchs as DPI,shortcuts,macros and sensitivity all that and save it to Synapse Cloud so next time you unplug your mouse and use it on your laptop or different desktop you don't have to reconfigure everything.
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06.11.2012 @ 17:15 #7

I have a razer lachesis and i don't need Internet to configure it. It saves my configuration on the mouse.
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06.11.2012 @ 17:21 #8

It's for the more "advanced" mouses like naga etc.
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Sirnaq 

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06.11.2012 @ 17:45 #9

That's it, razer is finished.
Also only proper gaming mouse is logitech g400 or g500.
www.youtube.com/watch?v=5gnpCqsXE8g
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06.11.2012 @ 17:47 #10

Sirnaq said:

That's it, razer is finished.
Also only proper gaming mouse is logitech g400 or g500. ›››


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Sirnaq 

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06.11.2012 @ 17:53 #11



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www.youtube.com/watch?v=5gnpCqsXE8g
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06.11.2012 @ 18:29 #12

to keep is short, you are forced to log into (or create if you don't have) the account and register your mouse in order to continue working offline and changing all settings. That is required first time, just like how you activate any software first time using internet. Otherwise till you do it or don't, you can still use it as a join and play mouse, but who the hell buys a over $80 mouse just for click and use? That is bullshit. Moreover it uses spyware. Just read the whole thing. Fuck Synapse. Razer is finished if it goes this way. DRAM on a mouse?!!
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06.11.2012 @ 23:09 #13

Hadn't even heard about Razor (except the shaving kind) but that blows chunks. DRM on a fucking mouse? That's just retarded. Thank goodness the IT companies keep finding up new ways to fuck their customers. They'd lead very sad and depressing lives without that awesome ability.
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07.11.2012 @ 13:05 #14

Now im waiting for restroom-DRM 'Activate your water closet otherwise you will be electrocuted when sitting on it'. Damn you greed©orporations.
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07.11.2012 @ 17:57 #15

Remember, boys and girls, corporations’ ultimate goal is to own everything on this planet (every square inch of matter, every byte of information) and to have you subsequently pay for everything.

Chromie92 said:

You can tweak your mouse (keyboard too I assume) setting suchs as DPI,shortcuts,macros and sensitivity all that and save it to Synapse Cloud so next time you unplug your mouse and use it on your laptop or different desktop you don't have to reconfigure everything.

I have no idea how easily one could implement this but wouldn’t it just be so much easier to store that information on the mouse itself? That way you wouldn’t even require an Internet connection. It seems to work for gab961111’s model.
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08.11.2012 @ 04:37 #16

The CEO posted this on his facebook page for clarifying that there is no DRM just some misconceptions among everyone:

Quote

I wanted to provide some further clarification on Synapse 2.0: SYNAPSE 1.0 vs SYNAPSE 2.0 Razer was the first to recognize the need for gamers to save their mouse configurations and settings onboard their peripherals. To that end, we created Synapse 1.0, which utilized onboard memory to store settings inside Razer products. This ability has now become one of the de facto features used in gaming mice worldwide. Over time, we realized that as firmware, profiles, macros and other settings stored in onboard memory became more complex, more memory space was required. On top of that, other features that we wanted to include, such as inter-device drivers and profile exchanging, were not possible with the Synapse 1.0 architecture. To give gamers the same benefits provided in Synapse 1.0 and more, we invented Synapse 2.0. Instead of having mouse settings limited by the space in onboard memory, Synapse 2.0 allows gamers to now have almost unlimited space for their profiles and macros. Moreover, other new functionalities such as being able to interact with other peripherals on the same architecture (i.e. keymaps between mice and keyboards) are now possible. Now gamers are also able to easily import and export profiles with their friends. Another benefit to Synapse 2.0 is that if you purchase an additional Synapse 2.0 mouse for another system, it will not have to set it up all over again; it will be instantaneously customized to one’s stored settings. Such features would not be possible with Synapse 1.0. We also believe in continuing to support our earlier products with software updates. We believe in providing additional value to our customers as opposed to only providing such features for our new hardware. For example, the Razer Naga MMO gaming mouse created with the Synapse 1.0 architecture was recently updated through Synapse 2.0 to include keymapping, unlimited profiles, and import/export functions. These updates would have taxed memory beyond the original capacity of the mouse using just Synapse 1.0. With Synapse 2.0, every Naga user can have his or her mouse upgraded directly from the cloud without having to go out and purchase another mouse or recreate macros and user-created content. Synapse 2.0 offers these types of benefit and we’re happy to add features to our products for dedicated gamers looking for continued value after purchase. However, we recognize that there may be some users of legacy Razer products who prefer to use Synapse 1.0 drivers. While we will still be making these available (see below), we do not want to penalize the vast majority of gamers who want to see our new products and legacy products upgraded to the Synapse 2.0 platform. Synapse 2.0 vs. DRM Our products work perfectly out of the box. Unlike DRM games or other media that require an always-on connection, you can use any of our peripherals right out of the box, even if someone doesn’t install Synapse 2.0, and whether a user is offline or online. Synapse 2.0 provides for additional functionality in the form of cloud storage for settings, inter-device communications, etc. Once registered, Synapse 2.0 provides additional functionality of almost limitless memory in the cloud. It does the same with mapping physical functions, affording myriad options for an array of applications. The amount of information required to register the product is minimal. Again, we make a range of products that, to some degree or another, benefit from cloud-based functionality, but it is not a requirement for our products to work. There are great gamers out there that don’t regularly use Synapse 2.0, which speaks to the inherent quality of our products. Synapse 2.0 works OFFLINE One of the biggest misunderstandings is the equation of Synapse 2.0 to always-on DRM. It’s a popular notion that anything requiring a login has DRM included in it, and this misconception is one that easily gets the community fired up. In this case however, it’s incorrect. Once registered, Synapse 2.0 works offline and never needs to be online again. So basically, a user creates an account, saves initial settings, and if there’s no internet connection, it doesn’t matter - settings are saved on the client PC and are not synced to the cloud. Synapse 2.0 works offline. We understand that this still might be confusing. We will continue to take steps to clarify and to ensure that our users have the correct information (see below). Server Outages Finally, as far as the Synapse 2.0 activation server goes, we realize that we have had intermittent issues with it due to server usage spikes and, most recently, because of Hurricane Sandy – not uncommon challenges with server-based functions, especially given the severity of the storm – and we’re working on increasing server reliability. We had an issue for four hours recently when users were unable to register for new Synapse 2.0 accounts. Current users of Synapse 2.0 were unaffected. We are working on new ways to keep these types of issues from occurring. Steps to clarify the situation 1. Legacy or Synapse 1.0 drivers (for applicable legacy products) will be made available shortly on the Razer Support Site. We will continue to develop applicable Synapse 2.0 drivers for our other legacy products, as the vast majority of users of our products have been asking for Synapse 2.0 features. Again, if those products are already Synapse 1.0 supported, we will make both Synapse 1.0 and Synapse 2.0 drivers available to them. All future Razer products will support Synapse 2.0 and other future platforms. 2. Manual Offline mode will be made available shortly. At this time, Synapse 2.0 works seamlessly between online and offline mode, and is unobtrusive to the user. If an internet connection goes down and if the user has enabled offline mode by checking the “stay logged in” box, Synapse 2.0 automatically goes into offline mode. Through listening to our community we have added many new features to Synapse, and we have been working on putting in place a more robust manual offline mode for Synapse 2.0, letting users choose to go into offline mode with a click of a button. This functionality will be rolled into an upcoming update. We value the feedback from the community and we hope the above statement helps to clarify any issues.

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08.11.2012 @ 04:38 #17

oh crap sorry :( quick post has this problem with me no paraphrasing just sticks everything -_-
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08.11.2012 @ 04:50 #18

Well, the Razer CEO certainly went above and beyond trying to explain and justify the company's new policy. That's certainly a better explanation than Ubisoft ever gave for their crap :P

Aditya_the_warrior_within said:

oh crap sorry :( quick post has this problem with me no paraphrasing just sticks everything -_- ›››


The CEO's comment still makes reference to an initial online activation, so I think you made the right call in warning people about this :) I certainly wouldn't have expected a mouse to require online activation.
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08.11.2012 @ 11:21 #19

yeah that is just plain ridiculous. But the mouse will still work even if you don't activate thats what he says, so technically it is not drm
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08.11.2012 @ 11:41 #20

Costin Moroianu said:

What the fuck? ›››


This.

I was just about to buy a Razer Naga Epic. To hell with that now.

It's not really DRM, but it's still quite ridiculous.
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