ssssssssssssssss
What kind of mods you're planning when REDKit will be released?
18.03.2013 @ 00:41 #22
Depends really. How powerful will REDKit be? I'm pretty experienced with the Bethsoft construction/creation kits and even as user friendly as they are building levels and worlds takes a lot of time and effort. Not to mention the 3-D modeling, texturing and nav mesh placements.
I look forward to learning yet another dev tool.
18.03.2013 @ 20:57 #23
I'm planning to create a few based on old Irish folk tales, since thats what I know best and I think they'll suit. It will require some new models, and my reading some fan translations to get the tone right. They will be stories you won't have seen in a game before !
"Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women." - Gary Gygax
“The evolution of the brain not only overshot the needs of prehistoric man, it is the only example of evolution providing a species with an organ which it does not know how to use” - Arthur Koestler.
"Games lubricate the body and the mind." - Benjamin Franklin
“The evolution of the brain not only overshot the needs of prehistoric man, it is the only example of evolution providing a species with an organ which it does not know how to use” - Arthur Koestler.
"Games lubricate the body and the mind." - Benjamin Franklin
20.03.2013 @ 15:38 #27
adridu59 said:
A dev thread should be created when the RedKit is out so that everyone can add his part of the work, refine, etc.
/> ›››
So what its going to be?
I think about kind of major improvement mod(like ACE for ARMA or Project nevada for Fallout NV) or maybe big expansion mod that add new areas?
20.03.2013 @ 15:55 #28
Yurtex said:
So what its going to be? 
I think about kind of major improvement mod(like ACE for ARMA or Project nevada for Fallout NV) or maybe big expansion mod that add new areas? ›››
I think about kind of major improvement mod(like ACE for ARMA or Project nevada for Fallout NV) or maybe big expansion mod that add new areas? ›››
I would like to extend the existing story, like adding content to Loc Muinne or post-Loc Muinne.
Else it would be nice to extend the main storyline to have it less "crowded".
What do you think?
20.03.2013 @ 17:40 #29
adridu59 said:
I would like to extend the existing story, like adding content to Loc Muinne or post-Loc Muinne.
Else it would be nice to extend the main storyline to have it less "crowded".
What do you think? ›››
Else it would be nice to extend the main storyline to have it less "crowded".
What do you think? ›››
Can't really imagine on how to extend main story, but I think we can add some to it, just need to make sure new content does not conflict with lore.
20.03.2013 @ 23:21 #30
Yurtex said:
Can't really imagine on how to extend main story, but I think we can add some to it, just need to make sure new content does not conflict with lore. ›››
Yep, for example I was thinking on adding a quest with Cynthia (Iorveths path) IDK what now, I need to think about it.
Also I don't like the fact that you can't go out of Loc Muinne when you're on Iorveth's path, dunno if that could be modded.
21.03.2013 @ 14:25 #31
adridu59 said:
Yep, for example I was thinking on adding a quest with Cynthia (Iorveths path) IDK what now, I need to think about it.
Also I don't like the fact that you can't go out of Loc Muinne when you're on Iorveth's path, dunno if that could be modded. ›››
Also I don't like the fact that you can't go out of Loc Muinne when you're on Iorveth's path, dunno if that could be modded. ›››
Sure it can be.
09.04.2013 @ 17:28 #40
adridu59 said:
Personally I missed out the tail of the keyran a few times, but overall I don't see QTE as a big deal at all. ›››
Yeh,i like the QTE fist-fight system.Its more fun and fresh.I like the QTEs in the kayran fight too,but i understand the rage of some people who might play it on insane difficulty when they miss it or dont get it right
Sign In »
Register Now!
Help



PM




13032











