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Are Sword Talent Levels Cumulative?


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15.06.2012 @ 19:49 #1

For example...

when you get level 1 group steel along with the +25% damage upgrade (I don't recall the exact numbers), then also get level 2 group steel with the +30% damage upgrade... does that mean you get both?? And how are they applied?

If you would normally do a damage of 10, is it...

A. Then you get 10 plus 25%, which equals 12.5... then 12.5 plus 30% which equals a total damage of 16.25 hit points damage?

B. Then you get 10 plus 55%, which equals 15.5 Hit Points damage?

C. Or, do you only get the damage benefit of the highest sword skill level... and therefore would only get 10 plus 30% for a total of 13 hit points damage?

Ultimately, I'm trying to figure out if it is beneficial to get all levels of damage increase from the sword skill levels, or just go to the highest level you can open up and get the increases at that skill level? (as it relates to similar increases such as damage, as described above)
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15.06.2012 @ 19:55 #2

When you fight a critter, you attack in waves. The first wave uses the Level 1 attack options, the second wave uses the Level 2 attack options, and so on. If you watch closely, you may see words flash on the screen that say things like "2nd Accuracy Combo" or "3rd Accuracy Combo" or whatever; those words are to let you know which attack level you're using at the moment.

So the pluses in the Level 1 tier apply to the Level 1 attack, the pluses in the Level 2 tier apply to the Level 2 attack, and so on. They aren't cumulative, because they're different attacks. But you don't stop using the Level 1 attack when you get Level 2; Geralt always performs the Level 1 attack before he performs Level 2. So the lower-level bonuses will always be useful, because you will always use them.
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15.06.2012 @ 20:14 #3

So then, the combination attacks at the beggining of the game are simply a volley of attacks all at level one?

Also, does that mean when I get to level 5, will I run through the combinations (with correct timing) all the way to a 5th attack combo before you getting the message "Final Attack"

Right now I have level 2 for all sword attacks and my combos end at the thrid level (when I get the message "final attack")
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15.06.2012 @ 20:26 #4

RedJamaX said:

So then, the combination attacks at the beggining of the game are simply a volley of attacks all at level one?

There's actually a Level 0 attack (if we're going by the levels on the talent tree), so your attacks at the beginning of the game start at Level 0, go to Level 1 and keep doing Level 1 as long as you keep clicking at the right time.


Quote

Also, does that mean when I get to level 5, will I run through the combinations (with correct timing) all the way to a 5th attack combo before you getting the message "Final Attack"

The Level 4 attacks are different from the others; they're special attacks that you have to charge up, rather than just one more level in the line-up.
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15.06.2012 @ 20:30 #5

:thumbup: Sweet!

Thanks for the clarification.
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22.08.2012 @ 00:32 #6

fairly sure it says right in the manual that combat styles arent cumlative. attribute-related enhancements, however, are.

i do have a sort of related question pertaining to the section of the manual, immediately before coups de graces;(pg. 24, the vanilla game's manual) that deals with special & finishing blows.

1stly- i understand that you have to have @ least level 4 talents distributed, for each combat style. does this tie into the above, meaning its the fourth attack (final attack) in any given sequence; that these special attacks can be performed?

2ndly- i assume they work much like the signs that are "held down"?

so in essence, do you have to stop the attack chain (at the 3rd attack) & then hold down the mouse button to get these to work? (again, 4th attack, which would be the final attack in the sequence, i think?)

ive had this game since it came out in 2007, & still have never had use of these techniques.

coups de graces, no problem, easily acheived by casting the aard, then clicking the mouse. thats easy enough to figure out.

thanks.
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22.08.2012 @ 04:50 #7

green_abobo said:

i do have a sort of related question pertaining to the section of the manual, immediately before coups de graces;(pg. 24, the vanilla game's manual) that deals with special & finishing blows.

1stly- i understand that you have to have @ least level 4 talents distributed, for each combat style. does this tie into the above, meaning its the fourth attack (final attack) in any given sequence; that these special attacks can be performed?

2ndly- i assume they work much like the signs that are "held down"?

so in essence, do you have to stop the attack chain (at the 3rd attack) & then hold down the mouse button to get these to work? (again, 4th attack, which would be the final attack in the sequence, i think?) ›››

No. They're the fourth level in the skill tree, but they're not the 4th attack in the series; they're performed by themselves. As you said, they're like the signs that are "held down;" when the little diamond has finished filling, you release the mouse, and Geralt does the special attack.
Want to be IN a computer game? I'm making one, and I want a picture of you! See here for details.

I've made three new adventures for TW1; you can get them at corylea.com/.

I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.


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23.08.2012 @ 23:56 #8

awesome thanks!
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please, bring back the vs. flash game!

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