Mutagens and Side Effect question
09.05.2012 @ 15:04 #2
Thank you! ›››
Unless there are some hidden mechanics somewhere, the game files I'm able to read say it's just a straight-up random chance to receive a mutagen, no matter what alchemical potion or oil you create; so it shouldn't matter.
09.05.2012 @ 15:34 #4
I'll try it then, as I just started Chapter 2 and have just 1 major one, and isn't the one I'm looking for =S, and I killed tons of Nekkers in chapter 1. ›››
If you try to get a madness mutagen, it is really a pain and you have to be lucky, otherwise it is possible that you won't find a single one in your playthrough, or if you are lucky (like I was) you can get two of them by hunting harpies for 15 minutes.
Arcanum: Of Steamworks and Magick Obscura
10.05.2012 @ 08:45 #5
So no, Dearg, I'm not looking for Madness mutagen in my first play through .
Thank you all!
10.05.2012 @ 08:51 #6
Dearg Ruadhri said:
On my last playthrough i found four or five of them, whereas on the two before i never found a single one of the little bastards. A little unbalanced, in my opinion
11.05.2012 @ 06:22 #8
If you are a fan of alchemy, I would try it in the Arena. It's incredibly effective there to completely ignore the magic tree, power through the Sword tree with Finesse 2/2 and Whirlwind 2/2, and get Impregnation 2/2 and all 5 mutagen slots in the Alchemy tree. You get to prep potions to be "poisoned" before every battle so your buffs from the Alchemy tree kick in 100% of the time. As long as you've unlocked the 10 Mutagen slots (2 Training, 3 Sword, 5 Alchemy), Finesse 2/2 and Whirlwind 2/2, you can select Greater Critical Effects Mutagens when they pop up as rewards after about wave 30+ and get 100% chance of all critical effects. A sure way to continue being successful as the waves get harder every cycle of 30.
11.05.2012 @ 11:32 #9
Now I'm heading for the sword tree, but first I'll buff quen.
Thank you all=)
11.05.2012 @ 22:11 #10
Some people here may strongly disagree with you. I never tried myself a full alchemy path (my OS crashed irrimediably before I could finish Act I) but a lot of people did and said that it's a power playing more than magic and swordmanship. Of course it require, resources, patience and a lot of brewing.
11.05.2012 @ 22:25 #11
Yep. Focusing heavily on the alchemy tree makes the beginning of the game more difficult, but later on you become so insanely overpowered that you can take almost anything out in one to two hits. On the other hand, since you tend to become incredibly powerful near the end of the game anyway, it could be argued that it's less useful than other trees. Still, try to resist this kind of power (courtesy of this thread):