I love the story. Love to read the pro's and con's on making choices. Love the details. Helps me chill after work. Would love to hear any thoughts or comments.
ssssssssssssssss
Frustrated
05.11.2011 @ 16:21 #1
I love the story. Love to read the pro's and con's on making choices. Love the details. Helps me chill after work. Would love to hear any thoughts or comments.
05.11.2011 @ 16:25 #2
Halebean said:
I love the story. Love to read the pro's and con's on making choices. Love the details. Helps me chill after work. Would love to hear any thoughts or comments.
Play on Easy.
Go to Options and untick Difficult QTEs.
Enjoy one of the best games to come in years.
05.11.2011 @ 16:26 #3
05.11.2011 @ 19:05 #4
bowman said:
Go to Options and untick Difficult QTEs.
Enjoy one of the best games to come in years.
Thank you, and as usual for me, found some other tips from previous frustrated players. Will try to post a copy and see if someone else can finish kayran.
Thanks again!
05.11.2011 @ 19:12 #5
I was not smiling then but i am smiling now because ever since that FINAL moment when i actually beat that thing since then it just haven't been so difficult to beat that thing again
05.11.2011 @ 19:26 #6
slimgrin said:
What I am trying to say is easy should be easy. The third or fourth try should be automatic completion. There was a time when I would have enjoyed figuring out how to complete that but now I just like reading and figuring out what kind of person would be like Io or Zoltan or Cedric. As far as mods, I have no idea how to make them work. Have tried with mutagens since at level 10 I still can't add even one mutagen. Have not found a cookedpc, and tried to add one but that didn't work. Thank you for the tips!
05.11.2011 @ 19:34 #7
http://www.witcherne...order=ASC&tags=
05.11.2011 @ 20:21 #8
slimgrin said:
http://www.witcherne...order=ASC&tags= ›››
Thanks Slim! http://en.thewitcher...lt/thumbsup.gif
05.11.2011 @ 21:58 #9
slimgrin said:
http://www.witcherne...order=ASC&tags= ›››
So, thanks to your help, I added the mods. My last save was an auto save going to kill kayran. So I thought I would get killed, then pick another save to find out if the mods worked or not. One mod was to change lesser mutes to reg. or greater ones, the other mod said I could add mutagens to any skill. Needless to say, I didn't try very hard because I wanted to see if those worked. And thats how I killed Kayran! (the key was not trying hard)
I still have lots of mutes but I haven't found a way to add one to the tree and the mystery merchant didn't have the diagrams to change 3 lesser to a reg.
So, thank you! THANK YOU! Thank You!
05.11.2011 @ 22:31 #10
06.11.2011 @ 23:25 #11
Halebean said:
I love the story. Love to read the pro's and con's on making choices. Love the details. Helps me chill after work. Would love to hear any thoughts or comments.
07.11.2011 @ 00:31 #12
09.11.2011 @ 20:36 #13
10.11.2011 @ 01:25 #14
CD PROJEKT RED TECH SUPPORT
TW 1 PC and MAC Tech Support
Witcher 2 PC Tech Support
XBOX 360 Tech Support
29.11.2011 @ 10:41 #16
mysterbob said:
Imagine what it could do if it was healthy .
CD PROJEKT RED TECH SUPPORT
TW 1 PC and MAC Tech Support
Witcher 2 PC Tech Support
XBOX 360 Tech Support
30.11.2011 @ 06:49 #17
*Tommy* said:
rant/
My quest for a more enjoyable game experience begins with getting some actual GAME developers in here, rather than ENGINE devs. Combat WOULD be enjoyable if it worked as advertised. Currently, it doesn't, at least for boss fights. It's slow, cumbersome, and horribly unresponsive, especially if you use a gamepad (apparently). Add to that the broken difficulty curve crapping out overpowered bosses (Letho was the most BS fight I've EVER played, and I've been gaming since the Atari 2600!) and the game is much more frustrating than it should be.
A memorable boss fight should challenge a player to figure out the enemy's weaknesses and react accordingly with available skills/technology/items, all without making the player feel SCREWED (see X-Men Origins: Wolverine vs. The Sentinel for an example of an awe-inspiring boss fight that doesn't make you feel SCREWED). Sure you may have to play the scenario out a few times, but 40+ tries is excessive and screams for reevaluation. Because of the above reasons, and just plain poor design (it's blatantly obvious the designers expected the player to have selected a particular upgrade path before the kayran fight. If you didn't choose THEIR path, like me, the fight was FAR more difficult than necessary. That's called BAD DESIGN), TW2 doesn't come anywhere near to being enjoyable at several points in the game, and that's kinda what I bought the game for in the first place - To enjoy it, not to feel F'd over because the designer couldn't figure out how to make it challenging vs. frustrating. In it's current state, TW2's bosses are too fast, far too powerful, and, as in the case of the player, don't suffer from animation taking precedent over action (when a relatively slow enemy (kayran) can get in 3 full, separate attacks on me BEFORE my character can even recover from the first one (because the animation is so godforsakenly SLOW) there's a problem). QA usually catches these things, but apparently TW2 had little to no external QA (having the developer do their own QA never works). Any time you get MULTIPLE community postings about how F'd up a particular enemy/situation/inventory item is, you should probably take a closer look at it and maybe FIX IT.
A much as I loved TW1 (even before the EE patch, bad translation and all), for TW2 CDProject focused more on creating a damned fine rendering engine rather than a great gameplay experience. Too bad because, as usual, gameplay trumps graphics every time (an axiom that many developers will NEVER learn).
/rant
**phew!**
30.11.2011 @ 07:38 #18
Cygnus said:
Because of the above reasons, and just plain poor design (it's blatantly obvious the designers expected the player to have selected a particular upgrade path before the kayran fight. If you didn't choose THEIR path, like me, the fight was FAR more difficult than necessary. ›››
Sorry, but I really find this puzzling.
I've played the Kayran fight many times now on my own games, and I've also played it quite a few times for others who have had difficulties with the fight. At the time of the Kayran fight, the majority of players seem to be between level 8 and 10, which means you've got 6 Basic Skills and at most 3 on "specialties". I've played it several times with characters who only have two Vigor points, and this is really the only one where having extra points is useful - you don't need to have anything in swordsman, or enhanced Quen, and it's unlikely that many people would have enhanced Yrden, nor is it needed. There really is little variation at this point between one build and another.
I haven't played it with a gamepad, but there are plenty of other people who have, so I don't think that's the problem either.
So whatever is causing your problem is NOT design that requires specific character abilities. The game was designed to ensure that this particular fight was playable with almost any build.
It sounds as though you're having problems with lag, or with responsiveness. What framerate are you getting, and what are your specs? It shouldn't be this difficult, so it may be worth looking into your graphics setup.
My Mods: Hoodless Dark Mode Armor --- Hoodless Kayran Armor --- Hoodless Elven Jacket --- Hoodless Blue Stripes
30.11.2011 @ 18:20 #19
Some boss monsters have to be hard and challanging or you would not enjoy the gameplay. This said, I know that the Kayran can be annoying (I found more annoying the dragon to say the truth) but it's more a matter of patience and luck. Don't think that I am that kind of hardcore gamer, coz I assure you I am not.
However, dragonbird has already gave you the most uselful advice: increase the vigor regeneration and take the Foot Work skill (increase the dodge distance or 100% at lvl 1) can do the trick. They both can make this fight a real joke.
01.12.2011 @ 00:27 #20
For some weird reason, I managed to get the keyran on my 2nd try. Don't ask me how I did that except for having Quen up all the time. My hands did need a break after that fight, though lol. The first fight with Leto was a matter of observation...he puts up Quen, does his thing where one should keep out of his way then Quen drops and he is open to attack from the PC until he can put up Quen again. If you pay attention to that the fight with him turns into a fairly easy fight.
The one thing I cannot do for the life of me is arm wrestling as my hands just won't play nice with the fine movements required but I can live with that...the fist fighting is just at the edge for my hands but I get through those by using a different keyboard for them and taking a break after each fight. I got around the qte difficulty by adding a 2nd mouse to the system; for some reason that slowed things down enough that even I can click my way through them.
There are almost always ways of solving problems and this game is good enough to invest a bit of time into solving them. I have just started my 2nd play through on normal though I already know I will need to drop back to easy for some things (eg. I took Iorveths path last play through and decided to free the women in the burning tower...it took me many, many tries until I managed to be fast enough to actually free them and not die in the flames myself
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