so many saves!!
28.08.2011 @ 14:53 #2
on the contrary TW2 save system is good imo as one can revert back anytime if you made a mistake or wanted to play differently
and yes next time please take the pain to search for a topic you wish to talk about
28.08.2011 @ 15:28 #5
28.08.2011 @ 15:34 #6
There are three types of saves in TW2. The first is the normal hard save, that occurs every time you go into the menu and click 'save' - this creates a new save file, never overwrites anything. The second is the quicksave, which there is only one of at any given time, so each time you hit quick save, any old quick save is overwritten. The third is usually the one that takes up the most space, after you've played through a chapter; and that is the autosave. At certain given points all throughout the game, your progress will be saved automatically. Autosaves don't overwrite one another, so you'll usually end up with a numerous bunch of them after several hours of gameplay.
The good thing is that the save files are automatically compressed, saving valuable hard drive space, and you can also manually clean up the save files, either via the save or load menu (select a save and press delete, not backspace), or by going into the gamesaves (Documents\Witcher 2\gamesaves) and deleting them yourself. Or grabbing one of those managers I linked to in the beginning.
28.08.2011 @ 17:33 #8
I just made new folders within my save-game folder (like "first playthrough" or whatever you want to call it) and dragged most of the saves into the new folder. That way it loads very quickly in-game, and if for some reason I did need an older save I can easily find it
If you make sure the saves are arranged by date last modified, it's very easy to select the older saves and leave the new ones. Or alternatively if you arrange them alphabetically then it's easy to get rid of the autosaves but keep your manual saves.
28.08.2011 @ 18:12 #9
Ability to name saves or savegame notes would be good, a clearly defined endgame/epilogue save is vital imo. Especially if you have several endgame saves with different outcomes.
The fact that you have to rely on out of game methods to manage your saves (other than the added in patch ingame delete) is pretty bad imo, but easily fixed, lets hope 2.0 does something.
28.08.2011 @ 18:30 #11
Ward Dragon said:
I did that, too =D
28.08.2011 @ 18:40 #12
But that's true of pretty much every game I can think of. I always put my saves in different folders if I care about coming back to them later. Even if the game allowed us to name the saves ourselves, it's still a pain to sift through saves while looking for a particular one.
Separating saves into different folders is the easiest way to do it in any game, no matter what the game's in-game save management is like (Or well, assuming that the game actually has saves and not some horrible system where we cannot save at all and the game itself keeps overwriting a single auto-save slot. I hate those so much.)
☥ Dona ☥ said:
Great minds think alike?