This mod will give Geralt a scroll -- to be found in his quest inventory, so it doesn't take up a slot in his bag -- that will force the rain to stop when Geralt reads it.
There are 8 files that make this work:
ck_rainstop.ncs
ck_rainstop.nss
custom_script.ncs
custom_script.nss
def_arealoaded.ncs
dp_scroll_019.dds
iit_quest_246.dds
it_quest_246.uti
These files should be placed in your Override folder; if you don't have an Override folder, you can just make one. It goes in your The Witcher Enhanced Edition\Data folder. The file is zipped; make sure you unzip it before you use it.
The def_arealoaded.ncs script is from J_Slash (who made the Stuff That Makes Geralt's Life Easier mod). The custom_script files are my adaptations of his custom script, so full credit to J_Slash for both of those.
The scroll will be bright yellow, partly to differentiate it from the scrolls you find in the regular game, and partly as a mnemonic -- the bright yellow is supposed to represent sunshine.
The def_arealoaded script can conflict with other mods. But all it and the custom_script files do is give Geralt the stop-the-rain scroll, so once Geralt has that scroll, you can take those files out of your Override folder.
The script that actually stops the rain should be safe; obviously, you shouldn't read it while you're trying to start the storm that activates the golem.
The rain doesn't cut off like turning off a faucet; it tapers off gradually, so it seems more like natural weather. (This is how the game engine works, not due to anything I did.)
If you want to use this with J_Slash's Stuff That Makes Geralt's Life Easier mod, all you need to do to put one of them in your Override folder, start the game, and wait until Geralt has been given the item(s). Then save and exit the game and add the second mod to the same folder as the first. The custom_script for the second mod will overwrite the first one in your Override folder, but that's okay, because you already have the item(s) from the first mod. Start your game up again, wait a few seconds, and you should get the second item(s) added.
If you want to use this with my Wolf Companion mod, put the Rain_Stop mod in your Override folder, start up your game, wait until Geralt has been given the scroll, then save your game and exit. THEN add the Wolf Companion mod to the same folder; the custom_script for that will overwrite this one, but that's okay, because Geralt already has the scroll. Since the wolf gets "added" frequently, he needs to have the custom_script in the Override folder all the time, whereas the scroll is only added once, so that custom_script can be dispensed with once Geralt has the yellow scroll.
If you have any questions or problems, you can post them in this thread or send me a PM, but this is a very small thing, so it should be easy to use.
So, let's have some pictures. (Click on a picture to get it at a more useful size.)
Here's Geralt in the brickmaker's village before reading the scroll. The brickmakers like it that it's raining. Well, too bad for them.

Here's the scroll in Geralt's inventory:

Here's Geralt reading the scroll:

And here's the weather after the scroll has been read. It's the swamp, so we don't get bright, clear sun -- we've always got fog here -- but at least it's not pouring. You can actually see farther than half a meter:

The mod is downloadable at the end of this post, but you have to be logged in to see it. Registration is free, though.
Attached File(s)
-
Rain_Stop.zip (7.08K)
Number of downloads: 92
Sign In »
Register Now!
Help


PM











