[PROLOGUE] How do I activate Fistfighting and WItcher's Secrets quests
25.02.2009 @ 00:52 #2
It would help to know what chapter your one and what quest your talking about.
you can add your Stats any way you like :beer: there no real wrong way in doing that
25.02.2009 @ 03:38 #4
The Witcher'Secret quest is a long standing quest part of the main quest
And the fist fight quest you go to the Inn in the first Town your come to in Chapter one just go with the flow of the game and don't worry if you miss a few quest here and there.
For me that part of the replay Value of the game ;)
hope that helps
25.02.2009 @ 13:28 #5
you must first complete all the quests and give Triss her potion and sleep with her, but THEN, do NOT go and get Vesemir or say that you are ready to leave. Say that you have other stuff to do and go find Eskel in the armory on the second floor (the room at the end of the hallway with the holes in the floor)
if you talk to him about fighting and getting some practice, he'll offer to fistifight with you and that will start the quest. You still have to go to the Inn in Act I to continue it -- or if you missed starting with Eskel, then going to the Inn as Seeker said will work just fine.
Witcher's Secrets starts automatically, so don't worry about it and it does not finish until the game finishes :peace:
25.02.2009 @ 13:42 #6
25.02.2009 @ 13:52 #7
monster lore is very good too
making sure Aard is as high as you can get before the end of Act I is a very good idea
all those allow you to get the day to day stuff done
working on your group steel style is good early in the game, but so are the others ;) -- you don't get a silver sword until act II so i tend to get my steel sword going ... however it is nice to be able to use group silver right away at the beginning of act II so don't neglect that.
that should get you going. this is by no means the only way to do things, it's just what i do :peace:
25.02.2009 @ 16:38 #8
and as she pointed out there no set way in setting stats
I know it can be a bit confusing at first you will get the hang of it in no time :peace:
26.02.2009 @ 02:44 #10
right now your in the learning curve of the game so don't worry to much about it to much as you go along with the game there will be more points to add ;)
26.02.2009 @ 04:57 #12
Just note part of the game is Building Geralt the way you want him to be ;)
26.02.2009 @ 17:08 #14
I would focus on the attributes strenght, dex and endurance because on certain levels they unlock abilities of the fighting skills. The attributes also influence the resistances. I would primary use talents in the attributes and tighten up the corresponding fighting skills.
There are no rules or guide to build a perfect character, you can't really spoil the character.
The signs which are most useful are Aard and Igni. If Gamewidow recommanded you to build up Aard as soon as possible, I guess she meant whereas you are in Act 1 because you will need it against the Beast ;) It's not meant you should use all you talents in Aard and right now. Aard is useful but it's personal taste how much you want to expand it.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
27.02.2009 @ 05:13 #18
yes the same kind check your inventory you mite have picked up some wine and not know it ;)
27.02.2009 @ 15:45 #19