[TW1] [mod] Anduril - Flame of the West
23.02.2009 @ 16:01 #21
We are truly grateful for your support of the modding community, and we hope that there's still more to come. ;D
I'm trying now to find a way to edit the UI, and assign keys to functions (or define new Actions if possible), and from what little i have gathered from the LUA scripts in the system folder, it seems that it might be possible, but there's so much stuff missing, and I'm just shooting in the dark, So if you have the time, we would really appreciate a few pointers to what needs to be done, or maybe if possible, some scripts from the system folder? Please?? :angel:
20.03.2009 @ 04:54 #22
I had the same problem as Distant, and deleted the 2 files from Stuff, loaded a previous save before entering the Lakeside Crypt and still could not find it. :(
I ended up just adding it with ScripterRon's Save Game Editor. ;D
21.03.2009 @ 15:07 #24
22.03.2009 @ 12:42 #25
You didn't delete the ones from this mod, right? just checking.
Anyway i got several saves in 'Murky Water' from a friend, and the mod is working correctly. If you'd like, you can send me your save and I'll check it.
16.03.2013 @ 13:45 #28
Since I'm using the "Scabbard Mod", I'm wondering if it could be possible to "recycle" a scabbard from the other swords and use it with Anduril... I ask this to authors of the "Scabbard Mod", or eventually to everyone that could answer. It would be very nice!!