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Minimum system requirement issues


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26.10.2007 @ 19:48 #1

This can be caused for numerous reason, most of the time, your video card is the problem. There is not enough dedicated memory to it; it uses shared memory with the system. It could be that your soundcard is not supported (see the list of not supported hardware below).

Sound cards that are not supported:

- Hercules Muse 5.1 (C-Media audio)

Video Cards not supported:
- S3 Colt
- S3 S27
- S3 S8
- Intel GMA 950 based cards

Processors that are not supported:
- AMD Duron series
- AMD Athlon XP 2400+ through 3200+
- AMD Sempron 2400+ through 2800+
- Intel Celeron series

Here are the minimum requirements:

Microsoft® Windows® XP Service Pack 2 or Vista
(Operating system must be up to date with latest fixes prior to installation)
Intel Pentium 4 2.4Ghz or AMD Athlon 64 +2800
1 GB Ram for Microsoft® Windows® XP Service Pack 2
1536 Mb Ram for Microsoft® Windows® Vista
128 MB Video RAM or greater with DirectX9 Vertex Shader/Pixel Shader 2.0 support (Nvidia GeForce 6600 or Ati Radeon 9800 or better)
DirectX 9.0c compliant soundcard.
To get it to work, you will need to have the 1.2 patch and create a shortcut to the file c:\program files\the witcher\system\witcher.exe

Right click on that shortcut and go in properties, in the target box, add –dontForceMinReqs

So before you do the change, this is what you have in your target box:

“C:\Program Files\The Witcher\System\witcher.exe”

After the changes it should look that way:

“C:\Program Files\The Witcher\System\witcher.exe” –dontForceMinReqs

(Dont Copy/pate it, you have to type it. it is : “C:\Program Files\The Witcher\System\witcher.exe”(space)-dontForceMinReqs

If you have an Intel chip as a video card, this procedure will only help to a certain point; those chips are not gaming cards. If you are on a desktop, you should go buy a Video card, if you choose to do so, ask on the board, tell us your budget for that card and if it is an AGP or PCI-E (if you don’t know, someone will help you to find it out.

If you are on a notebook and have an Intel chip, there is no way to replace it but, Lord Faux has posted a workaround so you can run it, follow this [iurl=http://www.thewitcher.com/forum/index.php?topic=8174.msg211687#msg211687]link[/iurl]

_______________________________________
What does that mean.. is it not possible to play in my Window Vista? Normally those games doesn't meet the minimum requirement still can be run..

here are my info of my Window Vista..

------------------
System Information
------------------
Machine name: JIANWEI-PC
Operating System: Windows Vista™ Home Basic (6.0, Build 6000) (6000.vista_gdr.070627-1500)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: Presario V3500 Notebook PC
BIOS: PhoenixBIOS 4.0 Release 6.1     
Processor: AMD Turion™ 64 X2 TL-58 (2 CPUs), ~1.9GHz
Memory: 958MB RAM
Page File: 1162MB used, 1011MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10


---------------
Display Devices
---------------
Card name: NVIDIA MCP67M
Manufacturer: NVIDIA
Chip type: GeForce 7150M / nForce 630M
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0531&SUBSYS_30D6103C&REV_A2
Display Memory: 285 MB
Dedicated Memory: 61 MB
Shared Memory: 223 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll


Please help, i got this game from a seller in my country.. i don't know where he got it.. but i bought it from him, cause my country not yet been selling it..

And i don't want waste my money on this game, without playing a single hitting.. :(

[MOD]Added the fix text since no one reads the stikie FAQ anyway :( [/MOD]

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27.10.2007 @ 15:21 #2

Same problem here, been trouble shooting for 2 days now....
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27.10.2007 @ 15:51 #3

Yip I have the same problem here as well, anyone found a solution yet?
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Rondel 

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27.10.2007 @ 15:55 #4

Low dedicated memory is reason of getting this message. One of developers said, that he sent message to engine programmer to solve this problem.
The cake is a lie!
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27.10.2007 @ 16:54 #5

Nice. I'm running mine on a 2006+ sempron, 512 dual channel, and an asus r9600xt.
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cro23 

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27.10.2007 @ 17:39 #6

"Low dedicated memory is reason of getting this message. One of developers said, that he sent message to engine programmer to solve this problem."

So does this mean we will likely see a fix soon? I am dying to play the game and not to happy that I meat the requirments and yet can't
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27.10.2007 @ 18:06 #7

notebooks lol
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kaaz 

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28.10.2007 @ 08:58 #8

Unfortunately, I have the same problem... I hope that they will fix it soon. Otherwise, I simply wasted my money. Maybe there is a possibility to skip the test? :X
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28.10.2007 @ 09:46 #9

Quote

Unfortunately, I have the same problem... I hope that they will fix it soon. Otherwise, I simply wasted my money. Maybe there is a possibility to skip the test? :X


Me too! I have exactly the same problem!

Quote

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8400M GT
    Manufacturer: NVIDIA
        Chip type: GeForce 8400M GT
        DAC type: Integrated RAMDAC
      Device Key: Enum\PCI\VEN_10DE&DEV_0426&SUBSYS_9005104D&REV_A1
  Display Memory: 816 MB
Dedicated Memory: 49 MB
    Shared Memory: 767 MB
    Current Mode: 1280 x 800 (32 bit) (60Hz)
          Monitor: PnP-Monitor (Standard)
      Driver Name: nvd3dum.dll,nvwgf2um.dll
  Driver Version: 7.15.0011.0111 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 4/17/2007 03:47:42, 4673536 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp:
Device Identifier: {D7B71E3E-4766-11CF-9273-0EB001C2CA35}
        Vendor ID: 0x10DE
        Device ID: 0x0426
        SubSys ID: 0x9005104D
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                  {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    DDraw Status: Enabled
      D3D Status: Enabled
      AGP Status: Enabled


When came the fix?
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Xirix 

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28.10.2007 @ 15:02 #10

Not to be blunt, but maybe the OP should register himself as Game Owner.

I did, 'cause I read something like: to get support you need to register..and ofcourse get the extensions  ;D
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28.10.2007 @ 15:18 #11

Me too! I have exactly the same problem!

My Notebook have:

Intel Core 2 Duo CPU T7300 @ 2,00GHz Santa Rosa
2048MB
GeForce 8600M GT whit 512MB
Windows Vista Home Premium

Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: witcher.EXE
Anwendungsversion: 1.1.0.1119
Anwendungszeitstempel: 47231f47
Fehlermodulname: witcher.EXE
Fehlermodulversion: 1.1.0.1119
Fehlermodulzeitstempel: 47231f47
Ausnahmecode: c0000005
Ausnahmeoffset: 003eae55
Betriebsystemversion: 6.0.6000.2.0.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: 7e99
Zusatzinformation 2: 60dc1f5a80adcf1489ee5b4fca5a565d
Zusatzinformation 3: 88c5
Zusatzinformation 4: 084f8e9259ef9fad49c40b92ef886584

Dateien zur Beschreibung des Problems
Version.txt
AppCompat.txt

and the Grafikcard:

Beschreibung
Aufgrund eines Videohardwareproblems ist Windows nicht mehr voll funktionsfähig.

Problemsignatur
Problemereignisame: LiveKernelEvent
Betriebsystemversion: 6.0.6000.2.0.0.768.3
Gebietsschema-ID: 1031

Dateien zur Beschreibung des Problems
WD-20071028-1607.dmp
sysdata.xml
Version.txt

Temporäre Kopie dieser Dateien anzeigen
Warnung: Wenn das Problem durch einen Virus oder ein sonstiges Sicherheitsrisiko verursacht wurde, kann der Computer durch das Öffnen einer Kopie der Dateien beschädigt werden.

Weitere Informationen über das Problem
BCCode: 117
BCP1: 8464D510
BCP2: 8BCDDEB0
BCP3: 00000000
BCP4: 00000000
OS Version: 6_0_6000
Service Pack: 0_0
Product: 768_1


---Please give me a Fix :)---

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28.10.2007 @ 16:49 #12

me to and I am sick of trying to fix it, guess we have to wait for the developers redemption
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kaaz 

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28.10.2007 @ 19:38 #13

So probably we will wait a "while".
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01.11.2007 @ 08:59 #14

I've met this problem too on my Sony Vaio AR41E... I hope they'll get a fix soon, else I can't play my favorite game while I'm away from home for work, thing which happens very often :(

This is a great game and it's a shame that it takes years to load (atleast on my notebook) and gives errors!
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01.11.2007 @ 17:34 #15

Hello, same problem

I can't run the game too, I have Sony Vaio SZ4MRN/B notebook with
Core 2 Duo 1.8Ghz CPU
2GB RAM
Vista with latest fixes
GeForce 7400 GPU which uses shared memory

And the game says - System Not Met Minimum Requirements!

Developers, please fix it!!!
or provide the option to switch off such checks.
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03.11.2007 @ 12:52 #16

Hallo,
versuch mal folgendes,
lad von dem Link

http://www.laptopvideo2go.com/

den DRIVER und die modded INF runter.

Installiere den DRIVER zuerst in einen beliebigen Folder z.B. c:\driver
danach kopier die modded INF in den Folder ( vorhandene Datei überschreiben)

starte dann aus dem Folder den nVidia SETUP.

Bei mir hat das so geklappt ( ASUS G2S mit 8600M GT,VISTA 32)
The Witcher läuft dann einwandfrei.
Wenns klappt bitte ich um rückmeldung :D
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03.11.2007 @ 14:33 #17

Habe die Dateien runtergeladen doch dort steht " Can not open file "....." as archive"!? Was soll ich tun!?
Hab sowohl mit Vista 32 als auch mit Vista 64 probiert!

EDIT: So habs jetzt doch geschafft, aber The Witcher läuft leider immer noch net!
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03.11.2007 @ 17:25 #18

Not sure if this'll help, but I had this issue with another game.  It turned out that Windows wasn't able to see what processor I was using, nor my vid card.  So it assumed I didn't have the hardware, yet I was just playing it not too long ago.

What I found out, if you're using AOL Instant Messenger, they recently pushed an update that's hosing a lot of computers, to the point where you have to do a system restore to make it work again.  That update would've come around the time the Witcher came out.  You guys may want to see if you recently downloaded an update to that, as that may be the problem for some of you.
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04.11.2007 @ 03:25 #19

find out why systemrequirements arent being checked correctly!
easiest way i think is to offer a utility that bypass's the system check

i didnt make the game so i dont know how it works just a suggestion
PLEASE HURRY IM DIEING :'(
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05.11.2007 @ 08:54 #20

I am also having this difficulty, despite my computer having sufficient specs for the game.

If anyone finds a way to bypass the checker, post it. Otherwise, QQ waiting for the programmers. :*(
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