[TW1][mod] Walk in OTS mode
03.02.2009 @ 17:12 #21
Because when I note that it is working in isometric camera as well, I am ignored... as if I stepped into something there. *shrug*
I am sorry, but OTS makes me queasy, because every little movement I make with my mouse translates to a big, jerky movement. Also, I always try in vain to move with the mouse...
Anyway, it works with all cameras! :wave:
03.02.2009 @ 19:26 #22
Anyway, the walk key, and most keys are usable in all camera modes, but in high and low isometric, you can simply use your mouse to walk, either by Shift+Leftclick, or by pressing Leftclick and keeping the cursor near Geralt, i simply stated that it's for OTS, since there was no other way to walk in this camera mode.
03.02.2009 @ 20:07 #23
I really didn't know about the mouse+shift walk, I only knew about keeping the cursor near Geralt, but that doesn't always work that well. When I started playing Witcher, I tried to map the walk key to the mouse, as I do whenever I cannot use the controller and was mad that I didn't find the option to do that. Well, eventually I found out that 'walk' already is on the mouse, duh! Before The Witcher I played Oblivion for a long time and movement was so easy and with walk toggle and all, I had a hard time adapting to Geralts movement and still get backaches from playing...
03.02.2009 @ 21:13 #24
And, I did find a reference for a walk toggle in Dialog_3.tlk, it says exactly "Toggle to run always", so i think the Devs were going to implement it, i don't know why they didn't go through with it. :-\
05.02.2009 @ 02:57 #25
I'm so glad i found this mod without getting too far into the game because without the ability to walk it REALLY destroyed the immersion for me, it's pretty surprising that this was not in the original game, but with 3 different ways to play it i suppose i could understand how something so simple was overlooked.
God I'm happy you made this! I wish i could hug ya!
31.12.2009 @ 21:52 #32
14.09.2010 @ 07:26 #35
30.09.2010 @ 14:48 #36
Forgive me for using a word "minor" when talking about this mod. I was really frustrated as well as I couldn't walk at first, it just didn't seem to fit, especially indoors. Thank you for improving the immersion for all of us.
23.12.2010 @ 22:34 #37
I'm having trouble getting this mod to work - i've copied the zip contents to the correct folder and have the two forward movement binds in the control settings, but both result in running.
Any suggestions? Help would be much appreciated.
26.12.2010 @ 02:46 #38
Anyway, thanks, J_Slash, for a great mod!!! You da man! :)
11.01.2011 @ 11:43 #39
Luckily I found this mod and installed it. Seems to work fine with the Steam version of the game. Thanks very much for creating it! It's allowed me to continue with a game that I was so close to de-installing, and I've heard good things about it, so that would have been a shame!