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[Act I] Odo and his weed + dog problem
10.10.2008 @ 00:43 #3
but don't waste your time trying to find something buried at Odo's :)
check out SpaceMonkey and read the Witcher wiki, darnit! ET je suis capable de m'exprimer en français pour nos francophones!
10.10.2008 @ 20:31 #4
This is a general description of the Echinops and the greater species Archespore. But not every of these nasty plants hide a quest related action ;)
I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
28.10.2008 @ 21:41 #7
Yes the swamp is an evil place where lots of crime has been burked... judging from the countless drowners :whistle:
In Price of Neutrality these places are marked with a dead body. Hence you assume... this place is hauted by such a nasty weed.. and you are right. In the swamp you can't rely on that cos they pop up everywhere.
In Price of Neutrality these places are marked with a dead body. Hence you assume... this place is hauted by such a nasty weed.. and you are right. In the swamp you can't rely on that cos they pop up everywhere.
I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
30.01.2009 @ 16:22 #11
If Geralt has Dr Doolittle talents he would understand what Odo's dog wants to tell ;D
I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
12.07.2009 @ 17:24 #12
Hello,
I visited Ordo in Vizima (Chapter 1) and I noticed that is dog is acting strangely. When I came close to him, a dialoge mentioned that it looked like the dog was guarding something. I also noticed the armour in Ordo's house that belonged to his brother which I believe has died. Could there be a body burried in the garden? If so what to do?
Thanks for the help
:)
I'm sorry if this has been discussed somewhere else.
I visited Ordo in Vizima (Chapter 1) and I noticed that is dog is acting strangely. When I came close to him, a dialoge mentioned that it looked like the dog was guarding something. I also noticed the armour in Ordo's house that belonged to his brother which I believe has died. Could there be a body burried in the garden? If so what to do?
Thanks for the help
:)
I'm sorry if this has been discussed somewhere else.
12.07.2009 @ 19:14 #13
Good for you, for noticing these things. To the best of my knowledge, it is not possible to dig up the garden to see if there's a body there. But later on, you will need to make a decision about who you believe, and you will need the things you've noticed to help you make that decision.
Want to be IN a computer game? I'm making one, and I want a picture of you! See here for details.
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
12.07.2009 @ 20:52 #14
Do not juge anyway the other desicion are eviler! Go to the netrual way its the only right for me i dont care for otheres and you save triss because of the neutral way. Yea there is a body because odos dog and his brother are conected! ;D
I like to play games as well as sports like hockey or valleyball :D! My xfire gothicslovenija for all the girls :D!
12.07.2009 @ 23:52 #15
Quote
Do not juge anyway the other desicion are eviler! Go to the netrual way its the only right for me
There is no "neutral way" at the end of Act 1, when the information about Odo's dog is relevant: Geralt is forced to decide between one camp and another*.
*
Want to be IN a computer game? I'm making one, and I want a picture of you! See here for details.
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
I've made three new adventures for TW1; you can get them at corylea.com/.
I've also made a bunch of mods that fix bugs, kill annoyances or tweak gameplay; you can get those at the Witcher Nexus.
13.07.2009 @ 12:11 #17
Quote
If so what to do?
Right now you can't do nothing but keep in mind all these things you discovered on Odo's estate. It will help you later in the game when you have to make a crucial decision ;)
I can see what you see not, Visions milky then eyes rot.
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
When you turn they will be gone, whispering their hidden song.
Then you see what cannot be, shadows move where light should be.
Out of darkness, out of mind – cast down into the Halls of the Blind…
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